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Posted to dev@giraph.apache.org by "Craig Muchinsky (JIRA)" <ji...@apache.org> on 2014/03/18 19:01:55 UTC
[jira] [Created] (GIRAPH-874) Specialized byte array partitions
Craig Muchinsky created GIRAPH-874:
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Summary: Specialized byte array partitions
Key: GIRAPH-874
URL: https://issues.apache.org/jira/browse/GIRAPH-874
Project: Giraph
Issue Type: Improvement
Components: graph
Affects Versions: 1.1.0
Reporter: Craig Muchinsky
While doing some performance tuning I discovered that loading byte array partitions was performing slower than expected. I found that the extra time was being spent allocating a new vertex object for each distinct vertexId encountered (because vertexId object is the map key). Similar to GIRAPH-704, the use of primitive maps can provide significant performance benefit in this situation. By using a primitive map, the vertex object on the VertexIterator can be reused perpetually because the vertexId object isn't used as the map key.
When processing a large graph with 4B vertices the worker vertices requests were taking ~15 seconds each, but after implementing the above suggestion that number dropped down sub-second.
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