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Posted to commits@royale.apache.org by al...@apache.org on 2018/05/11 14:13:33 UTC

[royale-asjs] branch feature/MXRoyale updated: Tree.as Added

This is an automated email from the ASF dual-hosted git repository.

alinakazi pushed a commit to branch feature/MXRoyale
in repository https://gitbox.apache.org/repos/asf/royale-asjs.git


The following commit(s) were added to refs/heads/feature/MXRoyale by this push:
     new e13cd97  Tree.as Added
e13cd97 is described below

commit e13cd978a57ff715aefd4d0f56bd8a3d6b4d6bf9
Author: alinakazi <AL...@GMAIL.COM>
AuthorDate: Fri May 11 07:13:30 2018 -0700

    Tree.as Added
---
 .../MXRoyale/src/main/royale/mx/controls/Tree.as   | 3690 ++++++++++++++++++++
 1 file changed, 3690 insertions(+)

diff --git a/frameworks/projects/MXRoyale/src/main/royale/mx/controls/Tree.as b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/Tree.as
new file mode 100644
index 0000000..9a52233
--- /dev/null
+++ b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/Tree.as
@@ -0,0 +1,3690 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+//  Licensed to the Apache Software Foundation (ASF) under one or more
+//  contributor license agreements.  See the NOTICE file distributed with
+//  this work for additional information regarding copyright ownership.
+//  The ASF licenses this file to You under the Apache License, Version 2.0
+//  (the "License"); you may not use this file except in compliance with
+//  the License.  You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+//  Unless required by applicable law or agreed to in writing, software
+//  distributed under the License is distributed on an "AS IS" BASIS,
+//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+//  See the License for the specific language governing permissions and
+//  limitations under the License.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+package mx.controls
+{
+
+/* import flash.display.DisplayObject;
+import flash.display.Graphics;
+import flash.display.Shape;
+import flash.display.Sprite;
+import flash.events.Event;
+import flash.events.KeyboardEvent;
+import flash.events.MouseEvent;
+import flash.geom.Point;
+import flash.geom.Rectangle;
+import flash.ui.Keyboard;
+import flash.utils.clearInterval;
+import flash.utils.getTimer;
+import flash.xml.XMLNode; */
+//import mx.collections.ArrayCollection;
+import mx.collections.CursorBookmark;
+import mx.collections.ICollectionView;
+//import mx.collections.ItemResponder;
+import mx.collections.IViewCursor;
+import mx.collections.XMLListCollection;
+//import mx.collections.errors.ItemPendingError;
+import mx.controls.listClasses.BaseListData;
+//import mx.controls.listClasses.IDropInListItemRenderer;
+//import mx.controls.listClasses.IListItemRenderer;
+//import mx.controls.listClasses.ListRowInfo;
+//import mx.controls.listClasses.ListBaseSelectionDataPending;
+//import mx.controls.treeClasses.DefaultDataDescriptor;
+//import mx.controls.treeClasses.HierarchicalCollectionView;
+//import mx.controls.treeClasses.HierarchicalViewCursor;
+import mx.controls.treeClasses.ITreeDataDescriptor;
+//import mx.controls.treeClasses.ITreeDataDescriptor2;
+import mx.controls.treeClasses.TreeItemRenderer;
+import mx.controls.treeClasses.TreeListData;
+import mx.core.ClassFactory;
+import mx.core.EdgeMetrics;
+import mx.core.EventPriority;
+//import mx.core.FlexSprite;
+//import mx.core.FlexShape;
+import mx.core.IDataRenderer;
+import mx.core.IFactory;
+import mx.core.IFlexDisplayObject;
+//import mx.core.IIMESupport;
+import mx.core.IInvalidating;
+import mx.core.UIComponent;
+//import mx.core.UIComponentGlobals;
+import mx.core.mx_internal;
+import mx.effects.Tween;
+import mx.events.CollectionEvent;
+import mx.events.CollectionEventKind;
+//import mx.events.DragEvent;
+import mx.events.FlexEvent;
+import mx.events.ListEvent;
+//import mx.events.ListEventReason;
+import mx.events.ScrollEvent;
+//import mx.events.TreeEvent;
+import mx.managers.DragManager;
+import mx.managers.ISystemManager;
+//import mx.managers.SystemManager;
+
+use namespace mx_internal;
+
+//--------------------------------------
+//  Events
+//--------------------------------------
+
+/**
+ *  Dispatched when a branch is closed or collapsed.
+ *
+ *  @eventType mx.events.TreeEvent.ITEM_CLOSE
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Event(name="itemClose", type="mx.events.TreeEvent")]
+
+/**
+ *  Dispatched when a branch is opened or expanded.
+ *
+ *  @eventType mx.events.TreeEvent.ITEM_OPEN
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Event(name="itemOpen", type="mx.events.TreeEvent")]
+
+/**
+ *  Dispatched when a branch open or close is initiated.
+ *
+ *  @eventType mx.events.TreeEvent.ITEM_OPENING
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Event(name="itemOpening", type="mx.events.TreeEvent")]
+
+//--------------------------------------
+//  Styles
+//--------------------------------------
+
+//include "../styles/metadata/PaddingStyles.as";
+
+/**
+ *  Colors for rows in an alternating pattern.
+ *  Value can be an Array of two of more colors.
+ *  Used only if the <code>backgroundColor</code> property is not specified.
+ * 
+ *  @default undefined
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="alternatingItemColors", type="Array", arrayType="uint", format="Color", inherit="yes")]
+
+/**
+ *  Array of colors used in the Tree control, in descending order.
+ *
+ *  @default undefined
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="depthColors", type="Array", arrayType="uint", format="Color", inherit="yes")]
+
+/**
+ *  Specifies the default icon for a leaf item.
+ *  In MXML, you can use the following syntax to set this property:
+ *  <code>defaultLeafIcon="&#64;Embed(source='c.jpg');"</code>
+ *
+ *  The default value is the "TreeNodeIcon" symbol in the Assets.swf file.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+[Style(name="defaultLeafIcon", type="Class", format="EmbeddedFile", inherit="no")]
+
+/**
+ *  Specifies the icon that is displayed next to a parent item that is open so that its
+ *  children are displayed.
+ *
+ *  The default value is the "TreeDisclosureOpen" symbol in the Assets.swf file.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="disclosureOpenIcon", type="Class", format="EmbeddedFile", inherit="no")]
+
+/**
+ *  Specifies the icon that is displayed next to a parent item that is closed so that its
+ *  children are not displayed (the subtree is collapsed).
+ *
+ *  The default value is the "TreeDisclosureClosed" symbol in the Assets.swf file.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="disclosureClosedIcon", type="Class", format="EmbeddedFile", inherit="no")]
+
+/**
+ *  Specifies the folder open icon for a branch item of the tree.
+ *  In MXML, you can use the following syntax to set this property:
+ *  <code>folderOpenIcon="&#64;Embed(source='a.jpg');"</code>
+ *
+ *  The default value is the "TreeFolderOpen" symbol in the Assets.swf file.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+[Style(name="folderOpenIcon", type="Class", format="EmbeddedFile", inherit="no")]
+
+/**
+ *  Specifies the folder closed icon for a branch item of the tree.
+ *  In MXML, you can use the following syntax to set this property:
+ *  <code>folderClosedIcon="&#64;Embed(source='b.jpg');"</code>
+ *
+ *  The default value is the "TreeFolderClosed" symbol in the Assets.swf file.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+[Style(name="folderClosedIcon", type="Class", format="EmbeddedFile", inherit="no")]
+
+/**
+ *  Indentation for each tree level, in pixels.
+ *
+ *  @default 17
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="indentation", type="Number", inherit="no")]
+
+/**
+ *  Length of an open or close transition, in milliseconds.
+ *
+ *  The default value for the Halo theme is <code>250</code>.
+ *  The default value for the Spark theme is <code>0</code>.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="openDuration", type="Number", format="Time", inherit="no")]
+
+/**
+ *  Easing function to control component tweening.
+ *
+ *  <p>The default value is <code>undefined</code>.</p>
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="openEasingFunction", type="Function", inherit="no")]
+
+/**
+ *  Color of the background when the user rolls over the link.
+ *
+ *  The default value for the Halo theme is <code>0xB2E1FF</code>.
+ *  The default value for the Spark theme is <code>0xCEDBEF</code>.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="rollOverColor", type="uint", format="Color", inherit="yes")]
+
+/**
+ *  Color of the background when the user selects the link.
+ *
+ *  The default value for the Halo theme is <code>0x7FCEFF</code>.
+ *  The default value for the Spark theme is <code>0xA8C6EE</code>.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="selectionColor", type="uint", format="Color", inherit="yes")]
+
+/**
+ *  Specifies the disabled color of a list item.
+ *
+ *  @default 0xDDDDDD
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="selectionDisabledColor", type="uint", format="Color", inherit="yes")]
+
+/**
+ *  Reference to an <code>easingFunction</code> function used for controlling programmatic tweening.
+ *
+ *  <p>The default value is <code>undefined</code>.</p>
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="selectionEasingFunction", type="Function", inherit="no")]
+
+/**
+ *  Color of the text when the user rolls over a row.
+ *
+ *  The default value for the Halo theme is <code>0x2B333C</code>.
+ *  The default value for the Spark theme is <code>0x000000</code>.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="textRollOverColor", type="uint", format="Color", inherit="yes")]
+
+/**
+ *  Color of the text when the user selects a row.
+ *
+ *  The default value for the Halo theme is <code>0x2B333C</code>.
+ *  The default value for the Spark theme is <code>0x000000</code>.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ */
+//[Style(name="textSelectedColor", type="uint", format="Color", inherit="yes")]
+
+//--------------------------------------
+//  Other metadata
+//--------------------------------------
+
+//[AccessibilityClass(implementation="mx.accessibility.TreeAccImpl")]
+
+[DefaultBindingProperty(destination="dataProvider")]
+
+[DefaultProperty("dataProvider")]
+
+[DefaultTriggerEvent("change")]
+
+//[IconFile("Tree.png")]
+
+[RequiresDataBinding(true)]
+
+/**
+ *  The Tree control lets a user view hierarchical data arranged as an expandable tree.
+ *  Each item in a tree can be a leaf or a branch.
+ *  A leaf item is an end point in the tree.
+ *  A branch item can contain leaf or branch items, or it can be empty.
+ * 
+ *  <p>By default, a leaf is represented by a text label next to a file icon.
+ *  A branch is represented by a text label next to a folder icon, with a
+ *  disclosure triangle that a user can open to expose children.</p>
+ *  
+ *  <p>The Tree class uses an ITreeDataDescriptor or ITreeDataDescriptor2 object to parse and
+ *  manipulate the data provider.
+ *  The default tree data descriptor, an object of the DefaultDataDescriptor class,
+ *  supports XML and Object classes; an Object class data provider must have all children
+ *  in <code>children</code> fields.
+ *  </p>
+ * 
+ *  <p>The Tree control has the following default sizing 
+ *     characteristics:</p>
+ *     <table class="innertable">
+ *        <tr>
+ *           <th>Characteristic</th>
+ *           <th>Description</th>
+ *        </tr>
+ *        <tr>
+ *           <td>Default size</td>
+ *           <td>Wide enough to accommodate the icon, label, and 
+ *               expansion triangle, if any, of the widest node in the 
+ *               first 7 displayed (uncollapsed) rows, and seven rows 
+ *               high, where each row is 20 pixels in height. If a 
+ *               scroll bar is required, the width of the scroll bar is 
+ *               not included in the width calculations.</td>
+ *        </tr>
+ *        <tr>
+ *           <td>Minimum size</td>
+ *           <td>0 pixels.</td>
+ *        </tr>
+ *        <tr>
+ *           <td>Maximum size</td>
+ *           <td>5000 by 5000.</td>
+ *        </tr>
+ *     </table>
+ *
+ *  @mxml
+ *  <p>
+ *  The &lt;mx:Tree&gt; tag inherits all the tag attributes of its superclass, and
+ *  adds the following tag attributes:
+ *  </p>
+ *  <pre>
+ *  &lt;mx:Tree
+ *    <b>Properties</b>
+ *    dataDescriptor="<i>Instance of DefaultDataDescriptor</i>"
+ *    dataProvider="null"
+ *    dragMoveEnabled="true|false"
+ *    firstVisibleItem="<i>First item in the control</i>"
+ *    hasRoot="false|true"
+ *    itemIcons="null"
+ *    maxHorizontalScrollPosition="0"
+ *    openItems="null"
+ *    showRoot="true|false"
+ *    &nbsp;
+ *    <b>Styles</b>
+ *    alternatingItemColors="undefined"
+ *    backgroundDisabledColor="0xDDDDDD"
+ *    defaultLeafIcon="<i>'TreeNodeIcon' symbol in Assets.swf</i>"
+ *    depthColors="undefined"
+ *    disclosureClosedIcon="<i>'TreeDisclosureClosed' symbol in Assets.swf</i>"
+ *    disclosureOpenIcon="<i>'TreeDisclosureOpen' symbol in Assets.swf</i>"
+ *    folderClosedIcon="<i>'TreeFolderClosed' symbol in Assets.swf</i>"
+ *    folderOpenIcon="<i>'TreeFolderOpen' symbol in Assets.swf</i>"
+ *    indentation="17"
+ *    openDuration="250"
+ *    openEasingFunction="undefined"
+ *    paddingLeft="2"
+ *    paddingRight="0"
+ *    rollOverColor="0xAADEFF"
+ *    selectionColor="0x7FCDFE"
+ *    selectionDisabledColor="0xDDDDDD"
+ *    selectionEasingFunction="undefined"
+ *    textRollOverColor="0x2B333C"
+ *    textSelectedColor="0x2B333C"
+ *    &nbsp;
+ *    <b>Events</b>
+ *    change="<i>No default</i>"
+ *    itemClose="<i>No default</i>"
+ *    itemOpen="<i>No default</i>"
+ *    itemOpening="<i>No default</i>"
+ *  /&gt;
+ *  </pre>
+ *
+ *  @see mx.controls.treeClasses.ITreeDataDescriptor
+ *  @see mx.controls.treeClasses.ITreeDataDescriptor2
+ *  @see mx.controls.treeClasses.DefaultDataDescriptor
+ *
+ *  @includeExample examples/TreeExample.mxml
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Royale 0.9.3
+ *  @royalesuppresspublicvarwarning
+ */
+public class Tree extends List 
+{
+//implements IIMESupport
+  //  include "../core/Version.as";
+
+    //--------------------------------------------------------------------------
+    //
+    //  Class constants
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  @private
+     */
+    /* private var IS_NEW_ROW_STYLE:Object =
+    {
+        depthColors: true,
+        indentation: true,
+        disclosureOpenIcon: true,
+        disclosureClosedIcon: true,
+        folderOpenIcon: true,
+        folderClosedIcon: true,
+        defaultLeafIcon: true
+    };
+	*/
+    //--------------------------------------------------------------------------
+    //
+    //  Class mixins
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  @private
+     *  Placeholder for mixin by TreeAccImpl.
+     */
+    //mx_internal static var createAccessibilityImplementation:Function;
+
+    //--------------------------------------------------------------------------
+    //
+    //  Constructor
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  Constructor.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    public function Tree()
+    {
+        super();
+ 
+      /*   itemRenderer = new ClassFactory(TreeItemRenderer);
+        editorXOffset = 12;
+        editorWidthOffset = -12;
+        
+        addEventListener(TreeEvent.ITEM_OPENING, expandItemHandler,
+                         false, EventPriority.DEFAULT_HANDLER); */
+    }
+
+    //--------------------------------------------------------------------------
+    //
+    //  Variables
+    //
+    //--------------------------------------------------------------------------
+    
+    /**
+     *  @private
+     *  Item is currently in the process of opening
+     */
+    //private var opening:Boolean;
+
+    /**
+     *  @private
+     *  The tween object that animates rows
+     */
+    //private var tween:Object;
+
+    /**
+     *  @private
+     */
+    //private var maskList:Array;
+
+    /**
+     *  @private
+     */
+    //private var _userMaxHorizontalScrollPosition:Number = 0;
+
+    /**
+     *  @private
+     */
+    //private var eventPending:Object;
+
+    /**
+     *  @private
+     */
+    //private var eventAfterTween:Object;
+
+	/**
+	 *  @private
+	 */
+	//private var oldLength:int = -1;
+ 	
+	/**
+	 *  @private
+	 */
+	//private var expandedItem:Object;
+
+	/**
+	 *  @private
+	 */
+	//private var bSelectedItemRemoved:Boolean = false;
+   
+    /**
+     *  @private
+     *  Used to slow the scrolling down a bit
+     */
+    //private var minScrollInterval:Number = 50;
+
+    /**
+     *  @private
+     */
+    //private var rowNameID:Number = 0;
+
+    /**
+     *  @private
+     */
+    //private var _editable:Boolean = false;
+
+    /**
+     *  @private
+     *  Used to block giving focus to editor on focusIn
+     */
+    //private var dontEdit:Boolean = false;
+
+    /**
+     *  @private
+     */
+    //private var lastUserInteraction:Event;
+
+    /**
+     *  @private
+     *  automation delegate access
+     */
+    //mx_internal var _dropData:Object;
+
+    /**
+     *  An object that specifies the icons for the items.
+     *  Each entry in the object has a field name that is the item UID
+     *  and a value that is an an object with the following format:
+     *  <pre>
+     *  {iconID: <i>Class</i>, iconID2: <i>Class</i>}
+     *  </pre>
+     *  The <code>iconID</code> field value is the class of the icon for
+     *  a closed or leaf item and the <code>iconID2</code> is the class
+     *  of the icon for an open item.
+     *
+     *  <p>This property is intended to allow initialization of item icons.
+     *  Changes to this array after initialization are not detected
+     *  automatically.
+     *  Use the <code>setItemIcon()</code> method to change icons dynamically.</p>
+     *
+     *  @see #setItemIcon()
+     *  @default undefined
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    //public var itemIcons:Object;
+
+    /**
+     *  @private
+     */
+    //mx_internal var isOpening:Boolean = false;
+    
+    /**
+     *  @private
+     *  used by opening tween
+     *  rowIndex is the row below the row that was picked
+     *  and is the first one that will actually change
+     */
+    //private var rowIndex:int;
+
+    /**
+     *  @private
+     *  Number of rows that are or will be tweened
+     */
+    //private var rowsTweened:int;
+
+    /**
+     *  @private
+     */
+    //private var rowList:Array;
+    
+    /**
+     *  @private
+     */
+    //mx_internal var collectionLength:int;
+
+    /**
+     *  A hook for accessibility
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    //mx_internal var wrappedCollection:ICollectionView;
+
+    /**
+     *  @private
+     */
+    //mx_internal var collectionThrowsIPE:Boolean;
+
+    /**
+     *  @private
+     */
+    //private var haveItemIndices:Boolean;
+
+    /**
+     *  @private
+     */
+    //private var lastTreeSeekPending:TreeSeekPending;
+
+	/**
+	 *  @private
+	 */
+	//private var bFinishArrowKeySelection:Boolean = false;
+	//private var proposedSelectedItem:Object;
+
+    //--------------------------------------------------------------------------
+    //
+    //  Overridden properties
+    //
+    //--------------------------------------------------------------------------
+
+    //----------------------------------
+    //  dataProvider
+    //----------------------------------
+    
+    /**
+     *  @private
+     */
+/*     private var dataProviderChanged:Boolean = false;
+
+    [Bindable("collectionChange")]
+    [Inspectable(category="Data", defaultValue="null")]
+
+ */
+	/**
+     *  An object that contains the data to be displayed.
+     *  When you assign a value to this property, the Tree class handles
+     *  the source data object as follows:
+     *  <p>
+     *  <ul><li>A String containing valid XML text is converted to an XMLListCollection.</li>
+     *  <li>An XMLNode is converted to an XMLListCollection.</li>
+     *  <li>An XMLList is converted to an XMLListCollection.</li>
+     *  <li>Any object that implements the ICollectionView interface is cast to
+     *  an ICollectionView.</li>
+     *  <li>An Array is converted to an ArrayCollection.</li>
+     *  <li>Any other type object is wrapped in an Array with the object as its sole
+     *  entry.</li></ul>
+     *  </p>
+     *
+     *  @default null
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    override public function set dataProvider(value:Object):void
+    {
+        // in all cases save off the original
+    /*     if (_rootModel)
+            _rootModel.removeEventListener(
+                            CollectionEvent.COLLECTION_CHANGE, 
+                            collectionChangeHandler);
+                                            
+        // handle strings and xml
+        if (typeof(value)=="string")
+            value = new XML(value);
+        else if (value is XMLNode)
+            value = new XML(XMLNode(value).toString());
+        else if (value is XMLList)
+            value = new XMLListCollection(value as XMLList);
+        
+        if (value is XML)
+        {
+            _hasRoot = true;
+            var xl:XMLList = new XMLList();
+            xl += value;
+            _rootModel = new XMLListCollection(xl);
+        }
+        //if already a collection dont make new one
+        else if (value is ICollectionView)
+        {
+            _rootModel = ICollectionView(value);
+            if (_rootModel.length == 1)
+            	_hasRoot = true;
+        }
+        else if (value is Array)
+        {
+            _rootModel = new ArrayCollection(value as Array);
+        }
+        //all other types get wrapped in an ArrayCollection
+        else if (value is Object)
+        {
+            _hasRoot = true;
+            // convert to an array containing this one item
+            var tmp:Array = [];
+            tmp.push(value);
+            _rootModel = new ArrayCollection(tmp);
+        }
+        else
+        {
+            _rootModel = new ArrayCollection();
+        }
+        //flag for processing in commitProps
+        dataProviderChanged = true;
+        invalidateProperties(); */
+    }
+
+    /**
+     *  @private
+     */
+    override public function get dataProvider():Object
+    {
+        /* if (_rootModel)
+            return _rootModel;
+		*/
+        return null;
+    }
+
+    //----------------------------------
+    //  maxHorizontalScrollPosition
+    //----------------------------------
+
+    /**
+     *  The maximum value for the <code>maxHorizontalScrollPosition</code> property for the Tree control.
+     *  Unlike the <code>maxHorizontalScrollPosition</code> property
+     *  in the List control, this property is modified by the Tree control as
+     *  items open and close and as items in the tree otherwise become
+     *  visible or are hidden (for example, by scrolling).
+     *
+     *  <p>If you set this property to the widest known item in the dataProvider,
+     *  the Tree control modifies it so that even if that widest item
+     *  is four levels down in the tree, the user can scroll to see it.
+     *  As a result, although you read back the same value for the
+     *  <code>maxHorizontalScrollPosition</code> property that you set,
+     *  it isn't necessarily the actual value used by the Tree control.</p>
+     *
+     *  @default 0
+     *
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* override public function get maxHorizontalScrollPosition():Number
+    {
+        return _userMaxHorizontalScrollPosition > 0 ?
+               _userMaxHorizontalScrollPosition :
+               super.maxHorizontalScrollPosition;
+    } */
+
+    /**
+     *  @private
+     */
+    /* override public function set maxHorizontalScrollPosition(value:Number):void
+    {
+        _userMaxHorizontalScrollPosition = value;
+        value += getIndent();
+        super.maxHorizontalScrollPosition = value;
+    } */
+
+     //----------------------------------
+    //  dragMoveEnabled
+    //----------------------------------
+
+    /**
+     *  @private
+     *  Storage for the dragMoveEnabled property.
+     *  For Tree only, this initializes to true. 
+     */
+    /* private var _dragMoveEnabled:Boolean = true;
+
+    [Inspectable(defaultValue="true")] */
+
+    /**
+     *  Indicates that items can be moved instead of just copied
+     *  from the Tree control as part of a drag-and-drop operation.
+     *
+     *  @default true
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* override public function get dragMoveEnabled():Boolean
+    {
+        return _dragMoveEnabled;
+    }
+	*/
+    /**
+     *  @private
+     */
+    /* override public function set dragMoveEnabled(value:Boolean):void
+    {
+        _dragMoveEnabled = value;
+    } */
+
+    //--------------------------------------------------------------------------
+    //
+    //  Properties
+    //
+    //--------------------------------------------------------------------------
+
+    //----------------------------------
+    //  firstVisibleItem
+    //----------------------------------
+
+    //[Bindable("firstVisibleItemChanged")]
+
+    /**
+     *  The item that is currently displayed in the top row of the tree.
+     *  Based on how the branches have been opened and closed and scrolled,
+     *  the top row might hold, for example, the ninth item in the list of
+     *  currently viewable items which in turn represents
+     *  some great-grandchild of the root.
+     *  Setting this property is analogous to setting the verticalScrollPosition of the List control.
+     *  If the item isn't currently viewable, for example, because it
+     *  is under a nonexpanded item, setting this property has no effect.
+     *
+     *  <p>NOTE: In Flex 1.0 this property was typed as XMLNode although it really was
+     *  either an XMLNode or TreeNode.  In 2.0, it is now the generic type Object and will
+     *  return an object of the same type as the data contained in the dataProvider.</p>
+     *
+     *  <p>The default value is the first item in the Tree control.</p>
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* public function get firstVisibleItem():Object
+    {
+        if (listItems.length > 0 && listItems[0].length > 0) 
+            return listItems[0][0].data;
+        else
+            return null;
+    } */
+    
+    /**
+     *  @private
+     */
+    /* public function set firstVisibleItem(value:Object):void
+    {
+        var pos:int = getItemIndex(value);
+        if (pos < 0)
+            return;
+
+        verticalScrollPosition = Math.min(maxVerticalScrollPosition, pos);
+
+        dispatchEvent(new Event("firstVisibleItemChanged"));
+    } */
+
+    //--------------------------------------------------------------------------
+    // dataDescriptor
+    //--------------------------------------------------------------------------
+
+    /**
+     *  @private
+     */
+    mx_internal var _dataDescriptor:ITreeDataDescriptor;
+       // new DefaultDataDescriptor();
+
+    [Inspectable(category="Data")]
+
+    /**
+     *  Tree delegates to the data descriptor for information about the data.
+     *  This data is then used to parse and move about the data source.
+     *  <p>When you specify this property as an attribute in MXML you must
+     *  use a reference to the data descriptor, not the string name of the
+     *  descriptor. Use the following format for the property:</p>
+     *
+     * <pre>&lt;mx:Tree id="tree" dataDescriptor="{new MyCustomTreeDataDescriptor()}"/&gt;></pre>
+     *
+     *  <p>Alternatively, you can specify the property in MXML as a nested
+     *  subtag, as the following example shows:</p>
+     *
+     * <pre>&lt;mx:Tree&gt;
+     * &lt;mx:dataDescriptor&gt;
+     * &lt;myCustomTreeDataDescriptor&gt;</pre>
+     *
+     * <p>The default value is an internal instance of the
+     *  DefaultDataDescriptor class.</p>
+     *
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    public function set dataDescriptor(value:ITreeDataDescriptor):void
+    {
+        _dataDescriptor = value;
+    }
+
+    /**
+     *  Returns the current ITreeDataDescriptor.
+     *
+     *   @default DefaultDataDescriptor
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    public function get dataDescriptor():ITreeDataDescriptor
+    {
+        return ITreeDataDescriptor(_dataDescriptor);
+    }
+
+    //--------------------------------------------------------------------------
+    // showRoot
+    //--------------------------------------------------------------------------
+    
+    /**
+     *  @private
+     *  Storage variable for showRoot flag.
+     */
+    //mx_internal var _showRoot:Boolean = true;
+
+    /**
+     *  @private
+     *  Storage variable for changes to showRoot.
+     */
+    //mx_internal var showRootChanged:Boolean = false;
+    
+    /** 
+    *  @private
+    *  Flag to indicate if the model has a root
+    */
+    //mx_internal var _hasRoot:Boolean = false;
+
+    /**
+     *  @private
+     *  Storage variable for the original dataProvider
+     */
+    //mx_internal var _rootModel:ICollectionView;
+
+    //[Inspectable(category="Data", enumeration="true,false", defaultValue="false")]
+
+    /**
+     *  Sets the visibility of the root item.
+     *
+     *  If the dataProvider data has a root node, and this is set to 
+     *  <code>false</code>, the Tree control does not display the root item. 
+     *  Only the decendants of the root item are displayed.  
+     * 
+     *  This flag has no effect on non-rooted dataProviders, such as List and Array. 
+     *
+     *  @default true
+     *  @see #hasRoot
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* public function get showRoot():Boolean
+    {
+        return _showRoot;
+    } */
+
+    /**
+     *  @private
+     */
+    /* public function set showRoot(value:Boolean):void
+    {
+        if (_showRoot != value)
+        {
+            _showRoot = value;
+            showRootChanged = true;
+            invalidateProperties();
+        }
+    } */
+
+    /**
+     *  Indicates that the current dataProvider has a root item; for example, 
+     *  a single top node in a hierarchical structure. XML and Object 
+     *  are examples of types that have a root. Lists and arrays do not.
+     * 
+     *  @see #showRoot
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* public function get hasRoot():Boolean
+    {
+        return _hasRoot;
+    } */
+    
+    //--------------------------------------------------------------------------
+    // openItems
+    //--------------------------------------------------------------------------
+    
+    /**
+     *  @private
+     *  Used to hold a list of items that are opened or set opened.
+     */
+    private var _openItems:Object = {};
+    
+    /**
+     *  @private 
+     */
+    //private var openItemsChanged:Boolean = false;
+    
+    /**
+     *  The items that have been opened or set opened.
+     * 
+     *  @default null
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    public function get openItems():Object
+    {
+        var openItemsArray:Array = [];
+        for each(var item:* in _openItems) 
+        {
+            openItemsArray.push(item);
+        }
+        return openItemsArray;
+    }
+    
+    /**
+     *  @private 
+     */
+    public function set openItems(value:Object):void
+    {
+        /* if (value != null)
+        {
+        	for (var uid:String in _openItems)
+        		delete _openItems[uid];
+        		
+            for each (var item:* in value)
+            {
+                _openItems[itemToUID(item)] = item;
+            }
+           // openItemsChanged = true;
+           // invalidateProperties();
+        } */
+    }
+
+    //--------------------------------------------------------------------------
+    //
+    //  Overridden methods
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  @private
+     */
+    /* override protected function initializeAccessibility():void
+    {
+        if (Tree.createAccessibilityImplementation != null)
+            Tree.createAccessibilityImplementation(this);
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function commitProperties():void
+    {
+        if (showRootChanged)
+        {
+            if (!_hasRoot)
+                showRootChanged = false;            
+        }
+        
+        if (dataProviderChanged || showRootChanged || openItemsChanged)
+        {
+            var tmpCollection:ICollectionView;
+            //reset flags 
+            
+            dataProviderChanged = false;
+            showRootChanged = false;
+            
+            //we always reset the open and selected items on a dataprovider assignment
+            if (!openItemsChanged)
+                _openItems = {};
+            
+            openItemsChanged = false;
+        
+            // are we swallowing the root?
+            if (_rootModel && !_showRoot && _hasRoot)
+            {
+                var rootItem:* = _rootModel.createCursor().current;
+                if (rootItem != null &&
+                    _dataDescriptor.isBranch(rootItem, _rootModel) &&
+                    _dataDescriptor.hasChildren(rootItem, _rootModel))
+                {
+                    // then get rootItem children
+                    tmpCollection = getChildren(rootItem, _rootModel);
+                }
+            }
+
+            // at this point _rootModel may be null so we dont need to continue
+            if (_rootModel)
+            {
+                //wrap userdata in a TreeCollection and pass that collection to the List
+                super.dataProvider = wrappedCollection = (_dataDescriptor is ITreeDataDescriptor2) ?
+															ITreeDataDescriptor2(_dataDescriptor).getHierarchicalCollectionAdaptor(
+																   tmpCollection != null ? tmpCollection : _rootModel,
+																   itemToUID,
+																   _openItems) :
+															new HierarchicalCollectionView(
+																  tmpCollection != null ? tmpCollection : _rootModel,
+																 _dataDescriptor,
+																   itemToUID,
+																   _openItems);
+
+
+                // not really a default handler, but we need to be later than the wrapper
+                wrappedCollection.addEventListener(CollectionEvent.COLLECTION_CHANGE,
+                                          collectionChangeHandler,
+                                          false,
+                                          EventPriority.DEFAULT_HANDLER, true);
+            }
+            else
+            {
+                super.dataProvider = null;
+            }
+        }
+        
+        super.commitProperties();
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function updateDisplayList(unscaledWidth:Number,
+                                                  unscaledHeight:Number):void
+    {
+        // Kill any animation before resizing;
+        // tween is null if there is no Tween underway.
+        if (tween)
+            tween.endTween();
+
+        super.updateDisplayList(unscaledWidth, unscaledHeight);
+
+        //update collection length
+        if (collection)
+            collectionLength = collection.length;
+    } */
+
+    /**
+     *  @private
+     */
+    /* override public function styleChanged(styleProp:String):void
+    {
+        if (styleProp == null ||
+            styleProp == "styleName" ||
+            IS_NEW_ROW_STYLE[styleProp])
+        {
+            itemsSizeChanged = true;
+            invalidateDisplayList();
+        }
+
+        super.styleChanged(styleProp);
+    } */
+
+    /**
+     *  @private
+     *  Position indicator bar that shows where an item will be placed in the list.
+     */
+    /* override public function showDropFeedback(event:DragEvent):void
+    {
+        super.showDropFeedback(event);
+        // Adjust for indent
+        var vm:EdgeMetrics = viewMetrics;
+        var offset:int = 0;
+        updateDropData(event);
+        var indent:int = 0;
+        var depth:int;
+        if (_dropData.parent)
+        {
+            offset = getItemIndex(iterator.current);
+            depth = getItemDepth(_dropData.parent, Math.abs(offset - getItemIndex(_dropData.parent)));
+            indent = (depth + 1) * getStyle("indentation");
+        }
+        else 
+        {
+            indent = getStyle("indentation");
+        }
+        if (indent < 0)
+            indent = 0;
+        //position drop indicator
+        dropIndicator.width = listContent.width - indent;
+        dropIndicator.x = indent + vm.left + 2;
+        if (_dropData.emptyFolder)
+        {
+            dropIndicator.y += _dropData.rowHeight / 2;
+        }
+    } */
+
+    /**
+     *  @private
+     */
+    /* override public function calculateDropIndex(event:DragEvent = null):int
+    {
+        if (event)
+            updateDropData(event);
+
+        return _dropData.rowIndex;
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function addDragData(ds:Object):void    // actually a DragSource
+    {
+        ds.addHandler(collapseSelectedItems, "treeItems");
+    } */
+
+    /**
+     *  @private
+     *
+     *  see ListBase.as
+     */
+    /* override mx_internal function addClipMask(layoutChanged:Boolean):void
+    {
+        var vm:EdgeMetrics = viewMetrics;
+
+        if (horizontalScrollBar && horizontalScrollBar.visible)
+            vm.bottom -= horizontalScrollBar.minHeight;
+
+        if (verticalScrollBar && verticalScrollBar.visible)
+            vm.right -= verticalScrollBar.minWidth;
+
+        listContent.scrollRect = new Rectangle(
+            0, 0,
+            unscaledWidth - vm.left - vm.right,
+            listContent.heightExcludingOffsets);
+    } */
+
+    /**
+     *  @private
+     *
+     *  Undo the effects of the addClipMask function (above)
+     */
+    /* override mx_internal function removeClipMask():void
+    {
+    } */
+
+	/**
+     *  Creates a new TreeListData instance and populates the fields based on
+     *  the input data provider item. 
+     *  
+     *  @param data The data provider item used to populate the ListData.
+     *  @param uid The UID for the item.
+     *  @param rowNum The index of the item in the data provider.
+     *  
+     *  @return A newly constructed ListData object.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* override protected function makeListData(data:Object, uid:String, 
+    	rowNum:int):BaseListData
+    {
+        var treeListData:TreeListData = new TreeListData(itemToLabel(data), uid, this, rowNum);
+        initListData(data, treeListData);
+        return treeListData;
+    } */
+    
+    /**
+     *  @private
+     */
+    /* override public function itemToIcon(item:Object):Class
+    {
+        if (item == null)
+        {
+            return null;
+        }
+
+        var icon:*;
+        var open:Boolean = isItemOpen(item);
+        var branch:Boolean = isBranch(item);
+        var uid:String = itemToUID(item);
+
+        //first lets check the component
+        var iconClass:Class =
+                itemIcons && itemIcons[uid] ?
+                itemIcons[uid][open ? "iconID2" : "iconID"] :
+                null;
+
+        if (iconClass)
+        {
+            return iconClass;
+        }
+        else if (iconFunction != null)
+        {
+            return iconFunction(item)
+        }
+        else if (branch)
+        {
+            return getStyle(open ? "folderOpenIcon" : "folderClosedIcon");
+        }
+        else
+        //let's check the item itself
+        {
+            if (item is XML)
+            {
+                try
+                {
+                    if (item[iconField].length() != 0)
+                       icon = String(item[iconField]);
+                }
+                catch(e:Error)
+                {
+                }
+            }
+            else if (item is Object)
+            {
+                try
+                {
+                    if (iconField && item[iconField])
+                        icon = item[iconField];
+                    else if (item.icon)
+                        icon = item.icon;
+                }
+                catch(e:Error)
+                {
+                }
+            }
+        }
+
+        //set default leaf icon if nothing else was found
+        if (icon == null)
+            icon = getStyle("defaultLeafIcon");
+
+        //convert to the correct type and class
+        if (icon is Class)
+        {
+            return icon;
+        }
+        else if (icon is String)
+        {
+            iconClass = Class(systemManager.getDefinitionByName(String(icon)));
+            if (iconClass)
+                return iconClass;
+
+            return document[icon];
+        }
+        else
+        {
+            return Class(icon);
+        }
+
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function drawRowBackgrounds():void
+    {
+        var rowBGs:Sprite = Sprite(listContent.getChildByName("rowBGs"));
+        if (!rowBGs)
+        {
+            rowBGs = new FlexSprite();
+            rowBGs.name = "rowBGs";
+            rowBGs.mouseEnabled = false;
+            listContent.addChildAt(rowBGs, 0);
+        }
+
+        var color:*;
+        var colors:Array;
+        var depthColors:Boolean = false;
+
+        colors = getStyle("depthColors");
+        if (colors)
+        {
+            depthColors = true;
+        }
+        else
+        {
+			var colorsStyle:Object = getStyle("alternatingItemColors");
+			
+			if (colorsStyle)
+				colors = (colorsStyle is Array) ? (colorsStyle as Array) : [colorsStyle];
+        }
+        color = getStyle("backgroundColor");
+        if (color === undefined)
+            color = 0xFFFFFF;
+        if (!colors || colors.length == 0)
+		{
+			while (rowBGs.numChildren > n)
+			{
+				rowBGs.removeChildAt(rowBGs.numChildren - 1);
+			}
+            return;
+		}
+
+        styleManager.getColorNames(colors);
+
+        var curRow:int = 0;
+        var actualRow:int = verticalScrollPosition;
+        var i:int = 0;
+        var n:int = listItems.length;
+
+        while (curRow < n)
+        {
+            if (depthColors)
+            {
+                try
+				{
+                    if (listItems[curRow][0])
+                    {
+                        var d:int = getItemDepth(listItems[curRow][0].data, curRow);
+                        var rowColor:uint = colors[d-1] ? colors[d - 1] : uint(color);
+                        drawRowBackground(rowBGs, i++, rowInfo[curRow].y, rowInfo[curRow].height, rowColor, actualRow);
+                    }
+                    else
+                    {
+                        drawRowBackground(rowBGs, i++, rowInfo[curRow].y, rowInfo[curRow].height, uint(color), actualRow);
+                    }
+                }
+                catch(e:Error)
+                {
+                    //trace("[Tree] caught exception in drawRowBackground");
+                }
+            }
+            else
+            {
+                drawRowBackground(rowBGs, i++, rowInfo[curRow].y, rowInfo[curRow].height, colors[actualRow % colors.length], actualRow);
+            }
+            curRow++;
+			actualRow++;
+        }
+        while (rowBGs.numChildren > n)
+        {
+            rowBGs.removeChildAt(rowBGs.numChildren - 1);
+        }
+    } */
+
+    //--------------------------------------------------------------------------
+    //
+    //  Methods
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  Sets the associated icon for the item.  Calling this method overrides the
+     *  <code>iconField</code> and <code>iconFunction</code> properties for
+     *  this item if it is a leaf item. Branch items don't use the
+     *  <code>iconField</code> and <code>iconFunction</code> properties.
+     *  They use the <code>folderOpenIcon</code> and <code>folderClosedIcon</code> properties.
+     *
+     *  @param item Item to affect.
+     *  @param iconID Linkage ID for the closed (or leaf) icon.
+     *  @param iconID2 Linkage ID for the open icon.
+     *
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* public function setItemIcon(item:Object, iconID:Class, iconID2:Class):void
+    {
+        if (!itemIcons)
+            itemIcons = {};
+
+        if (!iconID2)
+            iconID2 = iconID;
+
+        itemIcons[itemToUID(item)] = { iconID: iconID, iconID2: iconID2 };
+
+        itemsSizeChanged = true;
+        invalidateDisplayList();
+    } */
+
+    /**
+    *   @private
+     *  Returns <code>true</code> if the specified item is a branch item. The Tree 
+     *  control delegates to the IDataDescriptor to determine if an item is a branch.
+     *  @param item Item to inspect.
+     *  @return True if a branch, false if not.
+     *
+     */
+    /* private function isBranch(item:Object):Boolean
+    {
+        if (item != null)
+            return _dataDescriptor.isBranch(item, iterator.view);
+
+        return false;
+    } */
+    
+   /**
+    * @private
+    * wraps calls to the descriptor 
+    * mx_internal for automation delegate access
+    */
+    /* mx_internal function getChildren(item:Object, view:Object):ICollectionView
+    {
+        //get the collection of children
+        var children:ICollectionView = _dataDescriptor.getChildren(item, view);
+        return children;
+    } */
+
+    /**
+    *  Determines the number of parents from root to the specified item.
+    *  Method starts with the Cursor.current item and will seek forward
+    *  to a specific offset, returning the cursor to its original position.
+    *
+    *  @private
+    */
+    /* mx_internal function getItemDepth(item:Object, offset:int):int
+    {
+        //first test for a match (most cases)
+        if (!collection)
+            return 0;
+
+        if (!iterator)
+            listContent.iterator = collection.createCursor();
+
+        if (iterator.current == item)
+            return getCurrentCursorDepth();
+
+        //otherwise seek to offset and get the depth
+        var bookmark:CursorBookmark = iterator.bookmark;
+        iterator.seek(bookmark, offset);
+        var depth:int = getCurrentCursorDepth();
+        //put the cursor back
+        iterator.seek(bookmark, 0);
+        return depth;
+    } */
+
+    /**
+     *  @private
+     *  Utility method to get the depth of the current item from the cursor.
+     */
+    /* private function getCurrentCursorDepth():int  //private
+    {
+		if (_dataDescriptor is ITreeDataDescriptor2)
+			return ITreeDataDescriptor2(_dataDescriptor).getNodeDepth(iterator.current, iterator, _rootModel);
+
+		return HierarchicalViewCursor(iterator).currentDepth;
+    } */
+
+    /**
+     *  @private
+     *  Gets the number of visible items from a starting item.
+     */
+    /* private function getVisibleChildrenCount(item:Object):int
+    {
+        var count:int = 0;
+        
+        if (item == null)
+            return count;
+        
+        var uid:String = itemToUID(item);
+        var children:Object;
+        if (_openItems[uid] && 
+            _dataDescriptor.isBranch(item, iterator.view) &&
+            _dataDescriptor.hasChildren(item, iterator.view))
+        {
+            children = getChildren(item, iterator.view);
+        }
+        if (children != null)
+        {
+	    	var cursor:IViewCursor = children.createCursor();
+    		while (!cursor.afterLast)
+    		{
+                count++;
+                uid = itemToUID(cursor.current);
+                if (_openItems[uid])
+                    count += getVisibleChildrenCount(cursor.current);
+    			cursor.moveNext();
+    		}
+        }
+        return count;
+    } */
+
+    /**
+     *  Returns <code>true</code> if the specified item branch is open (is showing its children).
+     *  @param item Item to inspect.
+     *  @return True if open, false if not.
+     * 
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* public function isItemOpen(item:Object):Boolean
+    {
+        var uid:String = itemToUID(item);
+        return _openItems[uid] != null;
+    } */
+
+    /**
+     *  @private
+     */
+    /* private function makeMask():DisplayObject
+    {
+        var tmpMask:Shape = new FlexShape();
+        tmpMask.name = "mask";
+
+        var g:Graphics = tmpMask.graphics;
+        g.beginFill(0xFFFFFF);
+        g.moveTo(0,0);
+        g.lineTo(0,10);
+        g.lineTo(10,10);
+        g.lineTo(10,0);
+        g.lineTo(0,0);
+        g.endFill();
+
+        listContent.addChild(tmpMask);
+        return tmpMask;
+    } */
+
+    /**
+     *  Opens or closes a branch item.
+     *  When a branch item opens, it restores the open and closed states
+     *  of its child branches if they were already opened.
+     * 
+     *  If you set <code>dataProvider</code> and then immediately call
+     *  <code>expandItem()</code> you may not see the correct behavior. 
+     *  You should either wait for the component to validate
+     *  or call <code>validateNow()</code>.
+     *
+     *  @param item Item to affect.
+     *
+     *  @param open Specify <code>true</code> to open, <code>false</code> to close.
+     *
+     *  @param animate Specify <code>true</code> to animate the transition. (Note:
+     *  If a branch has over 20 children, it does not animate the first time it opens,
+     *  for performance reasons.)
+     *
+     *  @param dispatchEvent Controls whether the tree fires an <code>open</code> event
+     *                       after the open animation is complete.
+     *
+     *  @param cause The event, if any, that initiated the item open action.
+     *
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* public function expandItem(item:Object, open:Boolean,
+                              animate:Boolean = false,
+                              dispatchEvent:Boolean = false,    
+                              cause:Event = null):void
+    {
+        //if the iterator is null, that indicates we have not been 
+        //validated yet, so we will not continue. 
+        if (iterator == null)
+            return;
+        
+        if (cause) 
+            lastUserInteraction = cause;
+            
+		expandedItem = item;
+
+        listContent.allowItemSizeChangeNotification = false;
+        
+        var i:int;
+        var bSelected:Boolean = false;
+        var bHighlight:Boolean = false;
+        var bCaret:Boolean = false;
+        var newRowIndex:int;
+        var rowData:BaseListData;
+
+        var tmpMask:DisplayObject;
+
+        var uid:String = itemToUID(item);
+        // if this can't be opened, or shouldn't be, don't!
+        if (!isBranch(item) || (isItemOpen(item)==open) || isOpening)
+            return;
+
+        if (itemEditorInstance)
+            endEdit(ListEventReason.OTHER);
+
+        //we'll use the last recorded length not necessarily the current one
+        oldLength = collectionLength;
+
+        var bookmark:CursorBookmark = iterator.bookmark;
+        
+        // sent to update the length in the collection     
+        var event:CollectionEvent = new CollectionEvent(
+                                        CollectionEvent.COLLECTION_CHANGE,
+                                        false, 
+                                        true,
+                                        CollectionEventKind.EXPAND);
+        event.items = [item];
+        
+        // update the list of _openItems
+        if (open)
+        {
+            _openItems[uid] = item;
+            collection.dispatchEvent(event);
+            rowsTweened = Math.abs(oldLength - collection.length);
+        }
+        else
+        {
+            delete _openItems[uid];
+            collection.dispatchEvent(event);
+            //how many rows to move? 
+            rowsTweened = Math.abs(oldLength - collection.length);  
+        }
+        
+        // will it affect the displayList?
+        if (isItemVisible(item))
+        {
+            // is the item on screen?
+            if (visibleData[uid])
+            {
+                //find the row index of the first row after the one that's opening/closing
+                var n:int = listItems.length;
+                for (rowIndex = 0; rowIndex < n; rowIndex++)
+                {
+                    if (rowInfo[rowIndex].uid == uid)
+                    {
+                        rowIndex++;
+                        // rowIndex is set to the row after the one opening/closing
+                        // because that is the first row to change
+                        break;
+                    }
+                }
+            }
+        }
+        //if we're opening or closing a node that is not visible,
+        //we still need to dispatch the correct collectionChange events
+        //so that scroll position and selection properties update correctly.
+        else
+        {
+	    	var eventArr:Array = open ? 
+	    		buildUpCollectionEvents(true) : buildUpCollectionEvents(false);
+			for (i = 0; i < eventArr.length; i++)
+			{
+				collection.dispatchEvent(eventArr[i]);
+			}
+	        return;
+        }
+    
+        var rC:int = listItems.length;
+        var tmpRowInfo:Object;
+        var row:Array;
+        // we will cap this with as many rows as can be displayed later
+        var rowsToMove:int = rowsTweened;
+        var dur:Number = getStyle("openDuration");
+        if (animate && rowIndex < rC && rowsToMove > 0 && rowsToMove < 20 && dur != 0)
+        {
+            // Kill any previous animation. tween is undefined if there is no Tween underway.
+            if (tween)
+                tween.endTween();
+
+            var renderer:IListItemRenderer = listItems[rowIndex - 1][0];
+            if (renderer is IDropInListItemRenderer)
+            {
+                var di:IDropInListItemRenderer = IDropInListItemRenderer(renderer);
+                var treeListData:TreeListData = TreeListData(di.listData);
+                treeListData = TreeListData(makeListData(treeListData.item,
+                    treeListData.uid, treeListData.rowIndex));
+                di.listData = treeListData;
+                renderer.data = renderer.data;  // this forces eval of new listData
+            }
+
+            // animate the opening
+            opening = open;
+            isOpening = true;
+
+            maskList = [];
+            rowList = [];
+
+            var xx:Number = getStyle("paddingLeft") - horizontalScrollPosition;
+            var ww:Number = renderer.width;
+            var yy:Number = 0;
+            var hh:Number;
+
+            // don't tween anymore than the amount of space we have
+            var delta:int = rowIndex;
+            var maxDist:Number = 0;
+            if (open)
+            {
+                newRowIndex = rowIndex;
+                // don't tween anymore than the amount of space we have
+                maxDist = listContent.height - rowInfo[rowIndex].y;
+                iterator.seek(CursorBookmark.CURRENT, delta);
+                var data:Object;
+
+                // create the rows now so we know how much to move
+                for (i = 0; i < rowsToMove && yy < maxDist; i++)
+                {
+                    data = iterator.current;
+
+                    if (freeItemRenderers.length)
+                    {
+                        renderer = freeItemRenderers.pop();
+                    }
+                    else
+                    {
+                        renderer = createItemRenderer(data);
+                        renderer.owner = this;
+                        renderer.styleName = listContent;
+                        listContent.addChild(DisplayObject(renderer));
+                    }
+                    uid = itemToUID(data);
+                    rowData = makeListData(data, uid, rowIndex + i);
+                    rowMap[renderer.name] = rowData;
+                    if (renderer is IDropInListItemRenderer)
+                        IDropInListItemRenderer(renderer).listData = data ? rowData : null;
+                    renderer.data = data;
+                    renderer.enabled = enabled;
+                    if (data)
+                    {
+                        visibleData[uid] = renderer;
+                        renderer.visible = true;
+                    }
+                    else
+                    {
+                        renderer.visible = false;
+                    }
+                    renderer.explicitWidth = ww;
+                    
+                    //from list
+                    if ((renderer is IInvalidating) && 
+                        (wordWrapChanged || 
+                        variableRowHeight))
+                        IInvalidating(renderer).invalidateSize();
+
+					UIComponentGlobals.layoutManager.validateClient(renderer, true);
+                        
+                    hh = Math.ceil(variableRowHeight ?
+                             renderer.getExplicitOrMeasuredHeight() +
+                             cachedPaddingTop + cachedPaddingBottom :
+                             rowHeight);
+                    var rh:Number = renderer.getExplicitOrMeasuredHeight();
+                    renderer.setActualSize(ww, variableRowHeight ? rh : rowHeight - cachedPaddingTop - cachedPaddingBottom);
+                    renderer.move(xx, yy + cachedPaddingTop);
+                    bSelected = selectedData[uid] != null;
+                    bHighlight = highlightUID == uid;
+                    bCaret = caretUID == uid;
+                    tmpRowInfo = new ListRowInfo(yy, hh, uid, data);
+                    if (data)
+                        drawItem(renderer, bSelected, bHighlight, bCaret);
+                    yy += hh;
+
+                    rowInfo.splice(rowIndex + i, 0, tmpRowInfo);
+                    row = [];
+                    row.push(renderer);
+                    listItems.splice(rowIndex + i, 0, row);
+
+					// due to issues in HCV with paging
+					// don't go looking for something unless you really
+					// need it
+					if (i < rowsToMove - 1)
+					{
+						try
+						{
+							iterator.moveNext();
+						}
+						catch(e:ItemPendingError)
+						{
+							rowsToMove = i + 1;
+							break;
+						}
+					}
+                }
+                rowsTweened = i;
+                // position the new rows;
+                var referenceRowInfo:ListRowInfo = rowInfo[rowIndex + rowsTweened];
+                for (i = 0; i < rowsTweened; i++)
+                {
+                    renderer = listItems[rowIndex + i][0];
+                    renderer.move(renderer.x, renderer.y - (yy - referenceRowInfo.y));
+                    rowInfo[rowIndex + i].y -= yy - referenceRowInfo.y;
+                    tmpMask = makeMask();
+                    tmpMask.x = xx;
+                    tmpMask.y = referenceRowInfo.y;
+                    tmpMask.width = ww;
+                    tmpMask.height = yy;
+                    listItems[rowIndex + i][0].mask = tmpMask;
+                }
+            }
+            else // closing up rows
+            {
+                var more:Boolean = true;
+                var valid:Boolean = true;
+                var startY:Number = yy = rowInfo[listItems.length - 1].y + rowInfo[listItems.length - 1].height;
+
+                // figure out how much space was consumed by the rows that are going away
+                for (i = rowIndex; i < rowIndex + rowsToMove && i < rC; i++)
+                {
+                    maxDist += rowInfo[i].height;
+                    // retain a reference to the rows going away
+                    rowList.push({item: listItems[i][0]});
+                    tmpMask = makeMask();
+                    tmpMask.x = xx;
+                    tmpMask.y = listItems[rowIndex][0].y;
+                    tmpMask.width = ww;
+                    tmpMask.height = maxDist;
+                    listItems[i][0].mask = tmpMask;
+                }
+                rowsToMove = i - rowIndex;
+                // remove the rows going away
+                rowInfo.splice(rowIndex, rowsToMove);
+                listItems.splice(rowIndex, rowsToMove);
+
+                iterator.seek(CursorBookmark.CURRENT, listItems.length);
+                more = (iterator != null && !iterator.afterLast && iteratorValid);
+
+                maxDist += yy;
+                // create the rows now so we know how much to move
+                for (i = 0; i < rowsToMove && yy < maxDist; i++)
+                {
+                    //reset item specific values
+                    uid = null;
+                    data = null;
+                    renderer = null;
+
+                    valid = more;
+                    data = more ? iterator.current : null;
+
+                    if (valid)
+                    {
+                        if (freeItemRenderers.length)
+                        {
+                            renderer = freeItemRenderers.pop();
+                        }
+                        else
+                        {
+                            renderer = createItemRenderer(data);
+                            renderer.owner = this;
+                            renderer.styleName = listContent;
+                            listContent.addChild(DisplayObject(renderer));
+                        }
+                        uid = itemToUID(data);
+                        rowData = makeListData(data, uid, rC - rowsToMove + i);
+                        rowMap[renderer.name] = rowData;
+                        if (renderer is IDropInListItemRenderer)
+                            IDropInListItemRenderer(renderer).listData = data ? rowData : null;
+                        renderer.data = data;
+                        renderer.enabled = enabled;
+                        if (data)
+                        {
+                            visibleData[uid] = renderer;
+                            renderer.visible = true;
+                        }
+                        else
+                            renderer.visible = false;
+                        
+                        renderer.explicitWidth = ww;
+                        
+                        //from list
+                        if ((renderer is IInvalidating) && 
+                            (wordWrapChanged || 
+                            variableRowHeight))
+                            IInvalidating(renderer).invalidateSize();
+
+						UIComponentGlobals.layoutManager.validateClient(renderer, true);
+                        
+                        hh = Math.ceil(variableRowHeight ?
+                             renderer.getExplicitOrMeasuredHeight() +
+                             cachedPaddingTop + cachedPaddingBottom :
+                             rowHeight);
+                        rh = renderer.getExplicitOrMeasuredHeight();
+                        renderer.setActualSize(ww, variableRowHeight ? rh : rowHeight - cachedPaddingTop - cachedPaddingBottom);
+                        renderer.move(xx, yy + cachedPaddingTop);
+                    }
+                    else
+                    {
+                        // if we've run out of data, we dont make renderers
+                        // and we inherit the previous row's height or rowHeight
+                        // if it is the first row.
+                        // EXCEPT when variable row height is on since the row 
+                        // above us might be bigger then we are.  So we'll get
+                        // this row out of the rowList and check it. 
+                        if (!variableRowHeight)
+                        {
+                            hh = rowIndex + i > 0 ? rowInfo[rowIndex + i - 1].height : rowHeight;
+                        }
+                        else 
+                        {
+                            if (rowList[i]) 
+                            {
+                                hh = Math.ceil(rowList[i].item.getExplicitOrMeasuredHeight() +
+                                        cachedPaddingTop + cachedPaddingBottom);
+                            }
+                            else 
+                            {
+                                //default
+                                hh = rowHeight;
+                            }
+                        }
+                    }
+                    bSelected = selectedData[uid] != null;
+                    bHighlight = highlightUID == uid;
+                    bCaret = caretUID == uid;
+                    tmpRowInfo = new ListRowInfo(yy, hh, uid, data);
+                    rowInfo.push(tmpRowInfo);
+                    if (data)
+                    {
+                        drawItem(renderer, bSelected, bHighlight, bCaret);
+                    }
+                    yy += hh;
+
+                    if (valid) 
+                    {
+                        row = [];
+                        row.push(renderer); 
+                        listItems.push(row);
+                    }
+                    else
+                    {
+                        listItems.push([]);
+                    }
+
+                    if (more)
+					{
+						try
+						{
+							more = iterator.moveNext();
+						}
+						catch (e:ItemPendingError)
+						{
+							more = false;
+						}
+					}
+                }
+
+                //make indicator masks
+                var maskY:Number = rowList[0].item.y - getStyle("paddingTop");
+                var maskX:Number = rowList[0].item.x - getStyle("paddingLeft");
+                for (i = 0; i < rowList.length; i++)
+                {
+                    var indicator:Object = selectionIndicators[itemToUID(rowList[i].item.data)];
+                    if (indicator)
+                    {
+                        tmpMask = makeMask();
+                        tmpMask.x = maskX;
+                        tmpMask.y = maskY; 
+                        tmpMask.width = rowList[i].item.width + 
+                                        getStyle("paddingLeft") + 
+                                        getStyle("paddingRight");  
+                        tmpMask.height = rowList[i].item.y + 
+                                         rowList[i].item.height +
+                                         getStyle("paddingTop") + 
+                                         getStyle("paddingBottom") - 
+                                         maskY;
+                        selectionIndicators[itemToUID(rowList[i].item.data)].mask = tmpMask;
+                    }
+                }
+            }
+            // restore the iterator
+            iterator.seek(bookmark, 0);
+
+            rC = rowList.length;
+            for (i = 0; i < rC; i++)
+            {
+                rowList[i].itemOldY = rowList[i].item.y;
+            }
+            rC = listItems.length;
+            for (i = rowIndex; i < rC; i++)
+            {
+                if (listItems[i].length)
+                {
+                    rowInfo[i].itemOldY = listItems[i][0].y;
+                }
+                rowInfo[i].oldY = rowInfo[i].y;
+            }
+            // slow down the tween if there's lots of rows to tween
+            dur = dur * Math.max(rowsToMove / 5, 1);
+
+            if (dispatchEvent)
+                eventAfterTween = item;
+                
+            tween = new Tween(this, 0, (open) ? yy : startY - yy, dur, 5);
+            var oE:Function = getStyle("openEasingFunction") as Function;
+            if (oE != null)
+                tween.easingFunction = oE;
+
+            // Block all layout, responses from web service, and other background
+            // processing until the tween finishes executing.
+            UIComponent.suspendBackgroundProcessing();
+            // force drawing in case there's new rows
+			UIComponentGlobals.layoutManager.validateNow();
+        }
+        else
+        {
+            // not to be animated
+            if (dispatchEvent)
+            {
+                dispatchTreeEvent(open ? TreeEvent.ITEM_OPEN : TreeEvent.ITEM_CLOSE,
+                                  item,
+                                  visibleData[itemToUID(item)],
+                                  lastUserInteraction);
+                lastUserInteraction = null;
+            }
+            itemsSizeChanged = true;
+            invalidateDisplayList();
+        }
+
+        // If we're wordwrapping, no need to adjust maxHorizontalScrollPosition.
+        // Also check if _userMaxHorizontalScrollPosition is greater than 0.
+        if (!wordWrap && initialized)
+        {
+            super.maxHorizontalScrollPosition =
+                _userMaxHorizontalScrollPosition > 0 ?
+                _userMaxHorizontalScrollPosition + getIndent() :
+                super.maxHorizontalScrollPosition;
+        }
+        //restore ItemSizeChangeNotification flag
+        listContent.allowItemSizeChangeNotification = variableRowHeight;
+    } */
+
+    /**
+     *  @private
+     */
+     /* mx_internal function onTweenUpdate(value:Object):void
+    {
+        var renderer:IFlexDisplayObject;
+        var n:int;
+        var i:int;
+        var deltaY:Number;
+        var lastY:Number;
+
+        n = listItems.length;
+        var s:Sprite;
+        for (i = rowIndex; i < n; i++)
+        {
+            //move items that are staying
+            if (listItems[i].length)
+            {
+                renderer = IFlexDisplayObject(listItems[i][0]);
+                lastY = renderer.y;
+                renderer.move(renderer.x, rowInfo[i].itemOldY + value);
+                deltaY = renderer.y - lastY;
+            }
+            //move selection graphics of the items that are staying visible
+            s = selectionIndicators[rowInfo[i].uid];
+
+            rowInfo[i].y += deltaY;
+
+            if (s)
+            {
+                s.y += deltaY;
+            }
+        }
+        //move the items that are going away.
+        n = rowList.length;
+        for (i = 0; i < n; i++)
+        {
+            s = null;
+            renderer = IFlexDisplayObject(rowList[i].item);
+            if (rowMap[renderer.name] != null)
+            {
+                s = selectionIndicators[BaseListData(rowMap[renderer.name]).uid];
+            }
+            lastY = renderer.y;
+            renderer.move(renderer.x, rowList[i].itemOldY + value);
+            deltaY = renderer.y - lastY;
+            //move selection graphic for items that are going away
+            if (s)
+            {
+                s.y += deltaY;
+            }
+        }
+    } */
+
+    /**
+     *  @private
+     */
+    /* mx_internal function onTweenEnd(value:Object):void
+    {
+        UIComponent.resumeBackgroundProcessing();
+
+        onTweenUpdate(value);
+
+        var i:int;
+        var renderer:*;
+        var dilir:IDropInListItemRenderer;
+        var rC:int = listItems.length;
+        var itemUID:*;
+        var indicator:Object;
+
+        isOpening = false;
+
+		//dispatch collectionChange ADD or REMOVE events that correlate 
+        //to the nodes that were expanded or collapsed
+        if (collection)
+        {
+        	var eventArr:Array = opening ? 
+	        		buildUpCollectionEvents(true) : buildUpCollectionEvents(false);
+			for (i = 0; i < eventArr.length; i++)
+			{
+				collection.dispatchEvent(eventArr[i]);
+			}
+        }
+
+        if (opening)
+        {
+            var firstDeletedRow:int = -1;
+             for (i = rowIndex; i < rC; i++)
+            {
+                if (listItems[i].length)
+                {
+                    renderer = listItems[i][0];
+                    var mask:DisplayObject = renderer.mask;
+                    if (mask)
+                    {
+                        listContent.removeChild(mask);
+                        renderer.mask = null;
+                    }
+                    rowMap[renderer.name].rowIndex = i;
+                    if (renderer is IDropInListItemRenderer)
+                    {
+                        dilir = IDropInListItemRenderer(renderer);
+                        if (dilir.listData)
+                        {
+                            dilir.listData.rowIndex = i;
+                            dilir.listData = dilir.listData; // call the setter
+                        }
+                    }
+                    if (renderer.y > listContent.height)
+                    {
+                        addToFreeItemRenderers(renderer);
+                        itemUID = itemToUID(renderer.data);
+                        if (selectionIndicators[itemUID])
+                        {
+                            //remove indicators mask
+                            indicator = selectionIndicators[itemUID];
+                            if (indicator)
+                            {
+                                mask = indicator.mask;
+                                if (mask)
+                                {
+                                    listContent.removeChild(mask);
+                                    indicator.mask = null;
+                                }
+                            }
+                            removeIndicators(itemUID);
+                        }
+                        delete rowMap[renderer.name];
+                        if (firstDeletedRow < 0)
+                            firstDeletedRow = i;
+                    }
+                }
+                else
+                {
+                    if (rowInfo[i].y >= listContent.height)
+                    {
+                        if (firstDeletedRow < 0)
+                            firstDeletedRow = i;
+                    }
+                }
+            }
+            if (firstDeletedRow >= 0)
+            {
+                rowInfo.splice(firstDeletedRow);
+                listItems.splice(firstDeletedRow);
+            }
+        }
+        else //closing
+        {
+            for (i = 0; i < rowList.length; i++)
+            {
+                mask = rowList[i].item.mask;
+                if (mask)
+                {
+                    listContent.removeChild(mask);
+                    rowList[i].item.mask = null;
+                }
+                addToFreeItemRenderers(rowList[i].item);
+                //kill graphic and graphic mask if necessary
+                itemUID = itemToUID(rowList[i].item.data);
+                if (selectionIndicators[itemUID])
+                {
+                    //remove indicators mask
+                    indicator = selectionIndicators[itemUID];
+                    if (indicator)
+                    {
+                        mask = indicator.mask;
+                        if (mask)
+                        {
+                            listContent.removeChild(mask);
+                            indicator.mask = null;
+                        }
+                    }
+                    removeIndicators(itemUID);
+                }
+                delete rowMap[rowList[i].item.name];
+            }
+            for (i = rowIndex; i < rC; i++)
+            {
+                if (listItems[i].length)
+                {
+                    renderer = listItems[i][0];
+                    rowMap[renderer.name].rowIndex = i;
+                    if (renderer is IDropInListItemRenderer)
+                    {
+                        dilir = IDropInListItemRenderer(renderer);
+                        if (dilir.listData)
+                        {
+                            dilir.listData.rowIndex = i;
+                            dilir.listData = dilir.listData; // call the setter
+                        }
+                    }
+                }
+            }
+        }
+        
+        //should we dispatch a tree event?
+        if (eventAfterTween)
+        {
+            dispatchTreeEvent((isItemOpen(eventAfterTween)
+                               ? TreeEvent.ITEM_OPEN
+                               : TreeEvent.ITEM_CLOSE),
+                              eventAfterTween,
+                              visibleData[itemToUID(eventAfterTween)],
+                              lastUserInteraction);
+            lastUserInteraction = null;
+            eventAfterTween = false;
+        }
+        //invalidate
+        itemsSizeChanged = true;
+        invalidateDisplayList();
+        // Get rid of the tween, so this onTweenEnd doesn't get called more than once.
+        tween = null;
+    } */
+
+	/**
+	 *  @private
+	 * 
+	 *  Helper function that builds up the collectionChange ADD or 
+	 *  REMOVE events that correlate to the nodes that were expanded 
+	 *  or collapsed. 
+	 */
+	/* private function buildUpCollectionEvents(open:Boolean):Array
+    {
+    	var ce:CollectionEvent;
+    	var i:int;
+    	var item:Object;
+    	var parentArray:Array;
+    	var rowsAdded:Array = [];
+    	var rowsRemoved:Array = [];
+    	var retVal:Array = [];
+    	
+    	var itemIndex:int = getItemIndex(expandedItem);
+    	
+    	if (open)
+    	{
+    		var children:ICollectionView = getChildren(expandedItem, iterator.view);
+    		if (!children)
+    			return [];
+	    	var cursor:IViewCursor = children.createCursor();
+    		var push:Boolean = true;
+    		while (!cursor.afterLast)
+    		{
+				rowsAdded.push(cursor.current);
+    			cursor.moveNext();
+    		}
+    	}
+    	else 
+    	{
+    		var stack:Array = [];
+    		var j:int = 0;
+    		stack = getOpenChildrenStack(expandedItem, stack);
+    		while (j < stack.length)
+    		{
+    			for (i = 0; i < selectedItems.length; i++)
+    			{
+    				if (selectedItems[i] == stack[j])
+    				{
+    					bSelectedItemRemoved = true;
+    				}
+    			}
+    			rowsRemoved.push(stack[j]);
+    			j++;
+    		}
+    	}
+    	if (rowsAdded.length > 0)
+    	{
+    		ce = new CollectionEvent(CollectionEvent.COLLECTION_CHANGE);
+    		ce.kind = CollectionEventKind.ADD;
+    		ce.location = itemIndex + 1;
+    		ce.items = rowsAdded;
+    		retVal.push(ce);
+    	}
+    	if (rowsRemoved.length > 0)
+    	{
+    		ce = new CollectionEvent(CollectionEvent.COLLECTION_CHANGE);
+    		ce.kind = CollectionEventKind.REMOVE;
+    		ce.location = itemIndex + 1;
+    		ce.items = rowsRemoved;
+  			retVal.push(ce);
+    	}
+    	return retVal;
+    } */
+
+    /**
+     *  @private
+     *  Go through the open items and figure out which is deepest.
+     */
+    /* private function getIndent():Number
+    {
+        var depth:Number = 0;
+        for (var p:String in _openItems)
+        {
+            // add one since its children are actually indented
+            depth = Math.max(getParentStack(_openItems[p]).length + 1, depth);
+        }
+        return depth * getStyle("indentation");
+    } */
+
+    /**
+    *   Checks to see if item is visible in the list
+     *  @private
+     */
+    /* override public function isItemVisible(item:Object):Boolean
+    {
+        //first check visible data
+        if (visibleData[itemToUID(item)])
+            return true;
+
+        //then check parent items
+        var parentItem:Object = getParentItem(item);
+        if (parentItem)
+        {
+            var uid:String = itemToUID(parentItem);
+            if (visibleData[uid] && _openItems[uid])
+            {
+                return true;
+            }
+        }
+        return false;
+    } */
+
+    /**
+    *  @private
+    */
+    /* public function getItemIndex(item:Object):int
+    {
+        var cursor:IViewCursor = collection.createCursor();
+        var i:int = 0;
+        do
+        {
+            if (cursor.current === item)
+                break;
+            i++;
+        }
+        while (cursor.moveNext());
+		// set back to 0 in case a change event comes along
+		// and causes the cursor to hit an unexpected IPE
+		cursor.seek(CursorBookmark.FIRST, 0);
+        return i;
+    } */
+
+	/**
+    *  @private
+    */
+    /* private function getIndexItem(index:int):Object
+    {
+        var cursor:IViewCursor = collection.createCursor();
+        var i:int = index;
+        while (cursor.moveNext())
+        {
+        	if (i == 0)
+        		return cursor.current;
+        	i--;
+        }
+        return null;
+    } */
+
+    /**
+     *  Opens or closes all the tree items below the specified item.
+     * 
+     *  If you set <code>dataProvider</code> and then immediately call
+     *  <code>expandChildrenOf()</code> you may not see the correct behavior. 
+     *  You should either wait for the component to validate
+     *  or call the <code>validateNow()</code> method.
+     *  
+     *  @param item The starting item.
+     *
+     *  @param open Toggles an open or close operation. 
+     *  Specify <code>true</code> to open the items, and <code>false</code> to close them.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    public function expandChildrenOf(item:Object, open:Boolean):void
+    {
+        //if the iterator is null, that indicates we have not been 
+        //validated yet, so we will not continue. 
+        /* if (iterator == null)
+            return;
+        
+        // if it is not a branch item there's nothing to do
+        if (isBranch(item))
+        {
+            dispatchTreeEvent(TreeEvent.ITEM_OPENING,
+                                    item,   //item
+                                    null,   //renderer
+                                    null,   //trigger
+                                    open,   //opening
+                                    false,  //animate
+                                    true);  //dispatch
+
+            var childItems:ICollectionView;
+            if (item != null &&
+                _dataDescriptor.isBranch(item, iterator.view) &&
+                _dataDescriptor.hasChildren(item, iterator.view)) 
+            {
+                childItems = getChildren(item, iterator.view);
+            }
+            if (childItems)
+            {
+		    	var cursor:IViewCursor = childItems.createCursor();
+    			while (!cursor.afterLast)
+    			{
+                    if (isBranch(cursor.current))
+                        expandChildrenOf(cursor.current, open);
+    				cursor.moveNext();
+    			}
+            }
+        } */
+    }
+
+    /**
+     *  Returns the known parent of a child item. This method returns a value
+     *  only if the item was or is currently visible. Top level items have a 
+     *  parent with the value <code>null</code>. 
+     * 
+     *  @param The item for which to get the parent.
+     * 
+     *  @return The parent of the item.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    public function getParentItem(item:Object):*
+    {
+        /* if (item == null)
+            return null;
+        if (item && collection)
+		{
+			if (_dataDescriptor is ITreeDataDescriptor2)
+				return ITreeDataDescriptor2(_dataDescriptor).getParent(item, wrappedCollection, _rootModel);
+			return HierarchicalCollectionView(collection).getParentItem(item);
+		} */
+        return null;
+    }
+    
+    /**
+     *  @private
+     *  Returns the stack of parents from a child item. 
+     */
+    /* private function getParentStack(item:Object):Array
+    {
+        var stack:Array = [];
+        if (item == null)
+            return stack;
+        
+        var parent:* = getParentItem(item);
+        while (parent)
+        {
+            stack.push(parent);
+            parent = getParentItem(parent);
+        }
+        return stack;       
+    } */
+
+	/**
+     *  @private
+     *  Returns a stack of all open descendants of an item. 
+     */
+    /* private function getOpenChildrenStack(item:Object, stack:Array):Array
+    {
+        var curr:Object;
+        if (item == null)
+            return stack;
+        
+        var children:ICollectionView = getChildren(item, iterator.view);
+        if (!children)
+        	return [];
+       	var cursor:IViewCursor = children.createCursor();
+        while (!cursor.afterLast)
+        {
+        	curr = cursor.current;
+        	stack.push(curr);
+	        if (isBranch(curr) && isItemOpen(curr))
+	        {
+	        	getOpenChildrenStack(curr, stack);
+	        }
+        	cursor.moveNext();
+        }
+        return stack;       
+    } */
+
+    /**
+     *  @private
+     *  Finds the index distance between a parent and child
+     */
+    /* private function getChildIndexInParent(parent:Object, child:Object):int
+    {
+        var index:int = 0;
+        if (!parent)
+        {
+            var cursor:IViewCursor = ICollectionView(iterator.view).createCursor();
+            while (!cursor.afterLast)
+            {
+                if (child === cursor.current)
+                    break;
+                index++;
+                cursor.moveNext();
+            }
+        }
+        else
+        {
+            if (parent != null && 
+                _dataDescriptor.isBranch(parent, iterator.view) &&
+                _dataDescriptor.hasChildren(parent, iterator.view))
+            {
+                var children:ICollectionView = getChildren(parent, iterator.view);
+                if (children.contains(child))
+                {
+			    	cursor = children.createCursor();
+					while (!cursor.afterLast)
+    				{
+                        if (child === cursor.current)
+							break;
+    					cursor.moveNext();
+						index++;
+    				}
+
+                }
+                else 
+                {
+                    //throw new Error("Parent item does not contain specified child: " + itemToUID(child));
+                }
+            }
+        }
+        return index;
+    } */
+
+	/**
+     *  @private
+     *  Collapses those items in the selected items array that have
+     *  parent nodes already selected. 
+     */
+	/* private function collapseSelectedItems():Array
+	{	
+		var collection:ArrayCollection = new ArrayCollection(selectedItems);
+		
+		for (var i:int = 0; i < selectedItems.length; i++)
+		{
+			var item:Object = selectedItems[i];
+			var stack:Array = getParentStack(item);
+			for (var j:int = 0; j < stack.length; j++)
+			{
+				if (collection.contains(stack[j]))
+				{
+					//item's parent is included in the selected item set
+					var index:int = collection.getItemIndex(item);
+					var removed:Object = collection.removeItemAt(index);
+					break;
+				}
+			}
+		}
+		return collection.source;
+	} */
+
+    /**
+     *  @private
+     */
+    /* private function updateDropData(event:DragEvent):void
+    {
+        var rowCount:int = rowInfo.length;
+        var rowNum:int = 0;
+        var yy:int = rowInfo[rowNum].height;
+        var pt:Point = globalToLocal(new Point(event.stageX, event.stageY));
+		while (rowInfo[rowNum] && pt.y >= yy)
+		{
+		    if (rowNum != rowInfo.length-1)
+		    {
+		    	rowNum++;
+		    	yy += rowInfo[rowNum].height;
+		    }
+		    else
+		    {
+		    	// now we're past all rows.  adding a pixel or two should be enough.
+		    	// at this point yOffset doesn't really matter b/c we're past all elements
+		    	// but might as well try to keep it somewhat correct
+		    	yy += rowInfo[rowNum].height;
+		    	rowNum++;
+		    }
+		}
+        
+        var lastRowY:Number = rowNum < rowInfo.length ? rowInfo[rowNum].y : (rowInfo[rowNum-1].y + rowInfo[rowNum-1].height);
+        var yOffset:Number = pt.y - lastRowY;
+        var rowHeight:Number = rowNum < rowInfo.length ? rowInfo[rowNum].height : rowInfo[rowNum-1].height;
+
+        rowNum += verticalScrollPosition;
+
+        var parent:Object;
+        var index:int;
+        var emptyFolder:Boolean = false;
+        var numItems:int = collection ? collection.length : 0;
+
+        var topItem:Object = (rowNum > _verticalScrollPosition && rowNum <= numItems) ? 
+        					 listItems[rowNum - _verticalScrollPosition - 1][0].data : null;
+        var bottomItem:Object = (rowNum - verticalScrollPosition < rowInfo.length && rowNum < numItems) ? 
+        						listItems[rowNum - _verticalScrollPosition][0].data  : null;
+
+        var topParent:Object = collection ? getParentItem(topItem) : null;
+        var bottomParent:Object = collection ? getParentItem(bottomItem) : null;
+
+        // check their relationship
+        if (yOffset > rowHeight * .5 && 
+            isItemOpen(bottomItem) &&
+            _dataDescriptor.isBranch(bottomItem, iterator.view) &&
+            (!_dataDescriptor.hasChildren(bottomItem, iterator.view) ||
+			  _dataDescriptor.getChildren(bottomItem, iterator.view).length == 0))
+        {
+            // we'll get here if we're dropping into an empty folder.
+            // we have to be in the lower 50% of the row, otherwise
+            // we're "between" rows.
+            parent = bottomItem;
+            index = 0;
+            emptyFolder = true;
+        }
+        else if (!topItem && !rowNum == rowCount)
+        {
+            parent = collection ? getParentItem(bottomItem) : null;
+            index =  bottomItem ? getChildIndexInParent(parent, bottomItem) : 0;
+            rowNum = 0;
+        }
+        else if (bottomItem && bottomParent == topItem)
+        {
+            // we're dropping in the first item of a folder, that's an easy one
+            parent = topItem;
+            index = 0;
+        }
+        else if (topItem && bottomItem && topParent == bottomParent)
+        {
+            parent = collection ? getParentItem(topItem) : null;
+            index = iterator ? getChildIndexInParent(parent, bottomItem) : 0;
+        }
+        else
+        {
+            //we're dropping at the end of a folder.  Pay attention to the position.
+            if (topItem && (yOffset < (rowHeight * .5)))
+            {
+                // ok, we're on the top half of the bottomItem.
+                parent = topParent;
+                index = getChildIndexInParent(parent, topItem) + 1; // insert after
+            }
+            else if (!bottomItem)
+            {
+                parent = null;
+                if ((rowNum - verticalScrollPosition) == 0)
+                    index = 0;
+                else if (collection)
+                    index = collection.length;
+                else index = 0;
+            }
+            else
+            {
+                parent = bottomParent;
+                index = getChildIndexInParent(parent, bottomItem);
+            }
+        }
+        _dropData = { parent: parent, index: index, localX: event.localX, localY: event.localY, 
+                        emptyFolder: emptyFolder, rowHeight: rowHeight, rowIndex: rowNum };
+    } */
+
+    /**
+     *  Initializes a TreeListData object that is used by the tree item renderer.
+     * 
+     *  @param item The item to be rendered.
+     *  @param treeListData The TreeListDataItem to use in rendering the item.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* protected function initListData(item:Object, treeListData:TreeListData):void
+    {
+        if (item == null)
+            return;
+
+        var open:Boolean = isItemOpen(item);
+        var branch:Boolean = isBranch(item);
+        var uid:String = itemToUID(item);
+
+        // this is hidden by non-branches but kept so we know how wide it is so things align
+        treeListData.disclosureIcon = getStyle(open ? "disclosureOpenIcon" :
+                                                      "disclosureClosedIcon");
+        treeListData.open = open;
+        treeListData.hasChildren = branch;
+        treeListData.depth = getItemDepth(item, treeListData.rowIndex);
+        treeListData.indent = (treeListData.depth - 1) * getStyle("indentation");
+        treeListData.item = item;
+        treeListData.icon = itemToIcon(item);
+    } */
+
+    //--------------------------------------------------------------------------
+    //
+    //  Overridden event handlers
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  @private
+     */
+    /* override protected function layoutEditor(x:int, y:int, w:int, h:int):void
+    {
+        var indent:int = rowMap[editedItemRenderer.name].indent;
+        itemEditorInstance.move(x + indent, y);
+        itemEditorInstance.setActualSize(w - indent, h);
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function scrollHandler(event:Event):void
+    {
+        if (isOpening)
+            return;
+
+        // TextField.scroll bubbles so you might see it here
+        if (event is ScrollEvent)
+            super.scrollHandler(event);
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function keyDownHandler(event:KeyboardEvent):void
+    {
+    	var evt:ListEvent;
+    	var pt:Point;
+    	
+        if (isOpening)
+        {
+            event.stopImmediatePropagation();
+            return;
+        }
+
+        if (itemEditorInstance)
+            return;
+            
+        // If rtl layout, need to swap LEFT and RIGHT so correct action
+        // is done.
+        var keyCode:uint = mapKeycodeForLayoutDirection(event);
+                        
+        // Keyboard handling is consistent with Windows Explorer.
+        var item:Object = selectedItem;
+        if (event.ctrlKey)
+        {
+            // Ctrl keys always get sent to the List.
+            super.keyDownHandler(event);
+        }
+        else if (keyCode == Keyboard.SPACE)
+        {
+            // if user has moved the caret cursor from the selected item
+            // move the cursor back to selected item
+            if (caretIndex != selectedIndex)
+            {
+                // erase the caret
+                var renderer:IListItemRenderer = indexToItemRenderer(caretIndex);
+                if (renderer)
+                    drawItem(renderer);
+                caretIndex = selectedIndex;
+            }
+
+            // Spacebar toggles the current open/closed status. No effect for leaf items.
+            if (isBranch(item))
+            {
+                var o:Boolean = !isItemOpen(item);
+                dispatchTreeEvent(TreeEvent.ITEM_OPENING,
+                                    item,   //item
+                                    null,   //renderer
+                                    event,  //trigger
+                                    o,      //opening
+                                    true,   //animate
+                                    true);  //dispatch
+            }
+            event.stopImmediatePropagation();
+        }
+        else if (keyCode == Keyboard.LEFT)
+        {
+            // Left Arrow closes an open item.
+            // Otherwise, selects the parent item if there is one.
+            if (isItemOpen(item))
+            {
+                dispatchTreeEvent(TreeEvent.ITEM_OPENING,
+                                    item,   //item
+                                    null,   //renderer
+                                    event,  //trigger
+                                    false,  //opening
+                                    true,   //animate
+                                    true)   //dispatch
+            }
+            else
+            {
+            	var parentItem:Object = getParentItem(item);
+            	if (parentItem)
+            	{
+					proposedSelectedItem = parentItem;
+					finishArrowKeySelection();
+	            }
+            }
+            event.stopImmediatePropagation();
+        }
+        else if (keyCode == Keyboard.RIGHT)
+        {
+            // Right Arrow has no effect on leaf items. Closed branch items are opened. 
+            //Opened branch items select the first child.
+            if (isBranch(item)) 
+            {
+                if (isItemOpen(item))
+                {
+                	if (item)
+                	{
+                		var children:ICollectionView = getChildren(item, iterator.view);
+                		if (children)
+                		{
+                			var cursor:IViewCursor  = children.createCursor();
+							if (cursor.current)
+                				proposedSelectedItem = cursor.current;
+                		}
+						else
+							proposedSelectedItem = null;
+                	}
+                	else 
+                		selectedItem = proposedSelectedItem = null;
+					
+					finishArrowKeySelection();
+                }
+            else
+                {
+                    dispatchTreeEvent(TreeEvent.ITEM_OPENING,
+                                        item,   //item
+                                        null,   //renderer
+                                        event,  //trigger
+                                        true,   //opening
+                                        true,   //animate
+                                        true);  //dispatch
+                }
+            }
+            event.stopImmediatePropagation();
+        }
+        else if (keyCode == Keyboard.NUMPAD_MULTIPLY)
+        {
+            expandChildrenOf(item, !isItemOpen(item));
+        }
+        else if (keyCode == Keyboard.NUMPAD_ADD)
+        {
+            if (isBranch(item))
+            {
+                if (!isItemOpen(item))
+                {
+                    dispatchTreeEvent(TreeEvent.ITEM_OPENING,
+                                        item,   //item
+                                        null,   //renderer
+                                        event,  //trigger
+                                        true,   //opening
+                                        true,   //animate
+                                        true);   //dispatch
+                }
+            }
+        }
+        else if (keyCode == Keyboard.NUMPAD_SUBTRACT)
+        {
+            if (isItemOpen(item))
+            {
+                dispatchTreeEvent(TreeEvent.ITEM_OPENING,
+                                    item, //item
+                                    null,   //renderer
+                                    event,  //trigger
+                                    false,  //opening
+                                    true,   //animate
+                                    true);   //dispatch
+            }
+        }
+        else
+        {
+            // Nothing that we know or care about. Send it off to the List.
+            super.keyDownHandler(event);
+        }
+    } */
+
+    /**
+     *  @private
+     *  finish up left/right arrow key handling
+     */
+    /* private function finishArrowKeySelection():void
+	{
+		bFinishArrowKeySelection = false;
+
+		if (proposedSelectedItem)
+			selectedItem = proposedSelectedItem;
+
+		// now test to see if it worked, if it didn't we probably
+		// got an IPE
+		if (selectedItem === proposedSelectedItem || !proposedSelectedItem)
+		{
+			var evt:ListEvent;
+			var pt:Point;
+			evt = new ListEvent(ListEvent.CHANGE);
+			evt.itemRenderer = indexToItemRenderer(selectedIndex);
+			pt = itemRendererToIndices(evt.itemRenderer);
+			if (pt)
+			{
+				evt.rowIndex = pt.y;
+				evt.columnIndex = pt.x;
+			}
+			dispatchEvent(evt);
+			var dI:int = getItemIndex(selectedItem);
+			if (dI != caretIndex)
+			{
+				caretIndex = selectedIndex;
+			}
+			if (dI < _verticalScrollPosition)
+			{
+				verticalScrollPosition = dI;
+			}
+		}
+		else
+		{
+			bFinishArrowKeySelection = true;
+		}
+	} */
+
+
+    /**
+     *  @private
+     *  Blocks mouse events on items that are tweening away and are invalid for input
+     */
+    /* override protected function mouseOverHandler(event:MouseEvent):void
+    {
+        if (!tween)
+            super.mouseOverHandler(event);
+    } */
+
+    /**
+     *  @private
+     *  Blocks mouse events on items that are tweening away and are invalid for input
+     */
+    /* override protected function mouseOutHandler(event:MouseEvent):void
+    {
+        if (!tween)
+            super.mouseOutHandler(event);
+    } */
+
+    /**
+     *  @private
+     *  Blocks mouse events on items that are tweening away and are invalid for input
+     */
+    /* override protected function mouseClickHandler(event:MouseEvent):void
+    {
+        if (!tween)
+            super.mouseClickHandler(event);
+    } */
+
+    /**
+     *  @private
+     *  Blocks mouse events on items that are tweening away and are invalid for input
+     */
+    /* override protected function mouseDoubleClickHandler(event:MouseEvent):void
+    {
+        if (!tween)
+            super.mouseDoubleClickHandler(event);
+    } */
+
+    /**
+     *  @private
+     *  Blocks mouse events on items that are tweening away and are invalid for input
+     */
+    /* override protected function mouseDownHandler(event:MouseEvent):void
+    {
+        if (!tween)
+            super.mouseDownHandler(event);
+    } */
+
+    /**
+     *  @private
+     *  Blocks mouse events on items that are tweening away and are invalid for input
+     */
+    /* override protected function mouseUpHandler(event:MouseEvent):void
+    {
+        if (!tween)
+            super.mouseUpHandler(event);
+    } */
+
+    /**
+     *  @private
+     *  Blocks mouse wheel handling while tween is running
+     */
+    /* override protected function mouseWheelHandler(event:MouseEvent):void
+    {
+    	if (!tween)
+        	super.mouseWheelHandler(event);
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function dragEnterHandler(event:DragEvent):void
+    {
+        if (event.isDefaultPrevented())
+            return;
+
+		lastDragEvent = event;
+		haveItemIndices = false;
+
+		try 
+		{
+			if (iteratorValid && event.dragSource.hasFormat("treeItems"))
+			{
+				//if (collectionThrowsIPE)
+					//checkItemIndices(event);
+
+				DragManager.acceptDragDrop(this);
+				DragManager.showFeedback(event.ctrlKey ?
+										 DragManager.COPY :
+										 DragManager.MOVE);
+				showDropFeedback(event);
+				return;
+			}
+		}
+        catch(e:ItemPendingError)
+        {
+			if (!lastTreeSeekPending)
+			{
+				lastTreeSeekPending = new TreeSeekPending(event, dragEnterHandler)
+				e.addResponder(new ItemResponder(seekPendingDuringDragResultHandler, seekPendingDuringDragFailureHandler,
+                                            lastTreeSeekPending));
+			}
+        }
+		catch(e1:Error)
+		{
+		}
+        hideDropFeedback(event);
+        DragManager.showFeedback(DragManager.NONE);
+    } */
+
+    /**
+     *  @private
+     */
+    /* override protected function dragOverHandler(event:DragEvent):void
+    {
+        if (event.isDefaultPrevented())
+            return;
+
+		lastDragEvent = event;
+
+		try
+		{
+			if (iteratorValid && event.dragSource.hasFormat("treeItems"))
+			{
+				if (collectionThrowsIPE)
+					checkItemIndices(event);
+
+				DragManager.showFeedback(event.ctrlKey ?
+										 DragManager.COPY :
+										 DragManager.MOVE);
+				showDropFeedback(event);
+				return;
+			}
+		}
+        catch(e:ItemPendingError)
+        {
+			if (!lastTreeSeekPending)
+			{
+				lastTreeSeekPending = new TreeSeekPending(event, dragOverHandler)
+				e.addResponder(new ItemResponder(seekPendingDuringDragResultHandler, seekPendingDuringDragFailureHandler,
+                                            lastTreeSeekPending));
+			}
+        }
+		catch(e1:Error)
+		{
+		}
+        hideDropFeedback(event);
+        DragManager.showFeedback(DragManager.NONE);
+    } */
+
+    /**
+	 *  @private
+     *  The default failure handler when a seek fails due to a page fault.
+     */
+    /* private function seekPendingDuringDragFailureHandler(data:Object,
+                                                 info:TreeSeekPending):void
+    {
+    } */
+
+    /**
+	 *  @private
+     *  The default result handler when a seek fails due to a page fault.
+     *  This method re-attempts setting the drag feedback
+     */
+    /* private function seekPendingDuringDragResultHandler(data:Object,
+                                                info:TreeSeekPending):void
+    {
+		lastTreeSeekPending = null;
+
+		if (lastDragEvent)
+			info.retryFunction(info.event);
+    } */
+
+    /**
+	 *  @private
+     */
+    /* private function checkItemIndices(event:DragEvent):void
+    {
+		if (haveItemIndices)
+			return;
+
+		// if we're moving to ourselves, we need to make sure we have
+		// everything paged below before we allow a drop
+		if ((event.action == DragManager.MOVE || event.action == DragManager.NONE) && dragMoveEnabled)
+		{
+			if (event.dragInitiator == this)
+			{
+	        	var items:Array = event.dragSource.dataForFormat("treeItems") as Array;
+				var n:int = items.length;
+				for (var i:int = 0; i < n; i++) 
+				{
+					var parent:Object = getParentItem(items[i]);
+					getChildIndexInParent(parent, items[i]);
+				}
+				haveItemIndices = true;
+			}
+		}
+	} */
+
+    /**
+     *  Handles <code>DragEvent.DRAG_DROP events</code>.  This method  hides
+     *  the drop feedback by calling the <code>hideDropFeedback()</code> method.
+     *
+     *  <p>If the action is a <code>COPY</code>, 
+     *  then this method makes a deep copy of the object 
+     *  by calling the <code>ObjectUtil.copy()</code> method, 
+     *  and replaces the copy's <code>uid</code> property (if present) 
+     *  with a new value by calling the <code>UIDUtil.createUID()</code> method.</p>
+     * 
+     *  @param event The DragEvent object.
+     *
+     *  @see mx.utils.ObjectUtil
+     *  @see mx.utils.UIDUtil
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* override protected function dragDropHandler(event:DragEvent):void
+    {
+        if (event.isDefaultPrevented())
+            return;
+
+        hideDropFeedback(event);
+
+		if (event.dragSource.hasFormat("treeItems"))
+		{
+        	var items:Array = event.dragSource.dataForFormat("treeItems") as Array;
+        	var i:int;
+        	var n:int;
+            	
+			// if we're moving to ourselves, we need to treat it specially and check for "parent" 
+			// problems where we could recurse forever.
+			if (event.action == DragManager.MOVE && dragMoveEnabled)
+			{
+				if (event.dragInitiator == this)
+				{
+					// If we're dropping onto ourselves or a child of a descendant then dont actually drop
+					
+					calculateDropIndex(event);
+									
+					// If we did start this drag op then we need to remove first
+					var index:int;
+					var parent:*;
+					var parentItem:*;
+					var dropIndex:int = _dropData.index;
+                
+					//get ancestors of the drop target item
+					var dropParentStack:Array = getParentStack(_dropData.parent);
+					dropParentStack.unshift(_dropData.parent);
+                
+					n = items.length;
+					for (i = 0; i < n; i++) 
+					{ 
+						parent = getParentItem(items[i]);
+						index = getChildIndexInParent(parent, items[i]);
+						//check ancestors of the dropTarget if the item matches, we're invalid
+                    
+						for each (parentItem in dropParentStack)
+						{ 
+							//we dont want to drop into one of our own sets of children
+							if (items[i] === parentItem)
+								return;
+						}
+                    
+						//we remove before we add due to the behavior 
+						//of structures with parent pointers like e4x
+						removeChildItem(parent, items[i], index);
+                    
+						//is the removed item before the drop location?
+						// then we need to shift the dropIndex accordingly
+						if (parent == _dropData.parent && index < _dropData.index)
+                        	dropIndex--;
+                    
+						addChildItem(_dropData.parent, items[i], dropIndex);
+					}
+                
+					return;
+				}
+			}
+        
+			// If not dropping onto ourselves, then add the 
+			// items here if it's a copy operation.
+			// If it's a move operation (and not on ourselves), then they 
+			// are added in dragCompleteHandler and are removed from 
+			// the source's dragCompleteHandler.  We do both in dragCompleteHandler
+			// because in order to be re-parented, they must be removed from their
+			// original source FIRST.  This means our code isn't coupled fantastically 
+			// as dragCompleteHandler must get the destination tree and 
+			// cast it to a Tree.
+        
+			if (event.action == DragManager.COPY)
+			{
+				if (!dataProvider) {
+					// Create an empty collection to drop items into.
+					dataProvider = [];
+					validateNow();
+				}
+				
+				n = items.length;
+				for (i = 0; i < n; i++) 
+				{ 
+	            	var item:Object = copyItemWithUID(items[i]);
+	            	
+					addChildItem(_dropData.parent, 
+	                   			 item, 
+	                       		 _dropData.index);
+				}
+	    	}
+		}
+		lastDragEvent = null;
+    } */
+
+    /**
+     *  Handles <code>DragEvent.DRAG_COMPLETE</code> events.  This method
+     *  removes the item from the data provider.
+     *
+     *  @param event The DragEvent object.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* override protected function dragCompleteHandler(event:DragEvent):void
+    {
+        isPressed = false;
+
+        if (event.isDefaultPrevented())
+            return;
+
+		resetDragScrolling()
+
+		try
+		{
+			if (event.dragSource.hasFormat("treeItems"))
+			{
+				// if we've moved the elements, then remove them here
+				if (event.action == DragManager.MOVE && dragMoveEnabled)
+				{
+            		// if we moved onto ourselves, we already handled this in
+            		// dragDropHandler
+					if (event.relatedObject != this)
+					{
+						var items:Array = event.dragSource.dataForFormat("treeItems") as Array;
+						var parent:*;
+						var index:int;
+						var i:int;
+						var n:int;
+                
+						//do the remove
+						n = items.length;
+						for (i = 0; i < n; i++)
+						{
+							parent = getParentItem(items[i]);
+							index = getChildIndexInParent(parent, items[i]);
+							removeChildItem(parent, items[i], index);
+						}
+                
+						// then add it to the target control (copy operations are
+						// handled in the target's dragDropHandler), but the MOVE
+						// operations need to be handled here (see comment in 
+						// dragDropHandler about this)
+						if (event.relatedObject is Tree)
+						{
+							var targetTree:Tree = Tree(event.relatedObject);
+							if (!targetTree.dataProvider) {
+								// Create an empty collection to drop items into.
+								targetTree.dataProvider = [];
+								targetTree.validateNow();
+							}
+							
+							n = items.length;
+							for (i = 0; i < n; i++) 
+                    		{ 
+			            		var item:Object = items[i];
+			            		
+								targetTree.addChildItem(targetTree._dropData.parent, 
+			                   	         				item, 
+			                       	     				targetTree._dropData.index);
+							}
+						}
+					}
+					clearSelected(false);
+				}
+			}
+		}
+        catch(e:ItemPendingError)
+        {
+            e.addResponder(new ItemResponder(seekPendingDuringDragResultHandler, seekPendingDuringDragFailureHandler,
+                                            new TreeSeekPending(event, dragCompleteHandler)));
+        }
+		lastDragEvent = null;
+    } */
+
+    /**
+     *  @private
+     *  Delegates to the Descriptor to add a child to a parent
+     */
+    /* mx_internal function addChildItem(parent:Object, child:Object, index:Number):Boolean
+    {
+        return _dataDescriptor.addChildAt(parent, child, index, iterator.view);
+    } */
+
+    /**
+     *  @private
+     *  Delegates to the Descriptor to remove a child from a parent
+     */
+    /* mx_internal function removeChildItem(parent:Object, child:Object, index:Number):Boolean
+    {
+        return _dataDescriptor.removeChildAt(parent, child, index, iterator.view);
+    } */
+
+    /**
+     *  @private
+     */
+    /* mx_internal function dispatchTreeEvent(type:String,
+                                           item:Object,
+                                           renderer:IListItemRenderer,
+                                           trigger:Event = null,
+                                           opening:Boolean = true, 
+                                           animate:Boolean = true,
+                                           dispatch:Boolean = true):void
+    {
+        var event:TreeEvent;
+        
+        // Create expanding event.
+        if (type == TreeEvent.ITEM_OPENING)
+        {
+            event = new TreeEvent(TreeEvent.ITEM_OPENING,
+                                  false, true);
+            event.opening = opening;
+            event.animate = animate;
+            event.dispatchEvent = dispatch;
+        }
+        
+        // Create all other events.
+        if (!event) 
+            event = new TreeEvent(type);
+        
+        // Common values.
+        event.item = item;
+        event.itemRenderer = renderer;
+        event.triggerEvent = trigger;
+        
+        // Send it off.
+        dispatchEvent(event);
+    } */
+    
+    //--------------------------------------------------------------------------
+    //
+    //  Event handlers
+    //
+    //--------------------------------------------------------------------------
+    
+    /**
+     *  @private
+     *  Handler for CollectionEvents dispatched from the root dataProvider as the data changes.
+     */
+    /* override protected function collectionChangeHandler(event:Event):void
+    {
+        //if the iterator is null that indicates we havent been validated yet so we'll bail. 
+        if (iterator == null)
+            return;
+            
+        var node:Object;
+        var parent:Object;
+            
+        if (event is CollectionEvent)
+        {
+            var ce:CollectionEvent = CollectionEvent(event);
+            
+            if (ce.kind == CollectionEventKind.EXPAND)
+            {
+                //we ignore expand in list/tree
+                event.stopPropagation();
+            }
+            if (ce.kind == CollectionEventKind.UPDATE)
+            {
+                //this prevents listbase from invalidating the displaylist too early. 
+                event.stopPropagation();
+                //we only want to update the displaylist if an updated item was visible
+                //but dont have a sufficient test for that yet
+                itemsSizeChanged = true;
+                invalidateDisplayList();
+            }
+            else
+            {
+                super.collectionChangeHandler(event);
+            }
+        }
+    } */
+    
+    /**
+     *  @private
+     */
+	/* override protected function adjustAfterRemove(items:Array, location:int, emitEvent:Boolean):Boolean
+    {
+    	var indicesLength:int = selectedItems.length;
+    	var requiresValueCommit:Boolean = emitEvent;
+        var length:int = items.length;
+        
+        if (_selectedIndex > location)
+        {
+            _selectedIndex -= length;
+            requiresValueCommit = true;
+        }
+        
+        if (bSelectedItemRemoved && indicesLength < 1)
+        {
+        	_selectedIndex = getItemIndex(expandedItem);
+        	requiresValueCommit = true;
+        	bSelectionChanged = true;
+            bSelectedIndexChanged = true;
+            invalidateDisplayList();
+        }
+                
+        return requiresValueCommit;
+    } */
+    
+    /**
+     *
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* mx_internal function expandItemHandler(event:TreeEvent):void
+    {
+        if (event.isDefaultPrevented())
+            return;
+        
+        if (event.type == TreeEvent.ITEM_OPENING)
+        {
+            expandItem(event.item, event.opening, event.animate, event.dispatchEvent, event.triggerEvent);
+        }
+    } */
+
+    /**
+     *
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Royale 0.9.3
+     */
+    /* override mx_internal function selectionDataPendingResultHandler(
+                                    data:Object,
+                                    info:ListBaseSelectionDataPending):void
+    {
+		super.selectionDataPendingResultHandler(data, info);
+		if (bFinishArrowKeySelection && selectedItem === proposedSelectedItem)
+			finishArrowKeySelection();
+	} */
+}
+
+}
+
+/* import mx.events.DragEvent;
+
+class TreeSeekPending
+{
+	public function TreeSeekPending(event:DragEvent, retryFunction:Function)
+	{
+		this.event = event;
+		this.retryFunction = retryFunction;
+	}
+
+	public var event:DragEvent;
+
+	public var retryFunction:Function;
+
+}
+ */
\ No newline at end of file

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