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Posted to dev@openmeetings.apache.org by Maxim Solodovnik <so...@gmail.com> on 2012/07/26 03:54:22 UTC
code changes required for SWF10/11
Hello Sebastian,
can you please please give me the brief hint what are the steps to convert
lzx code to be compilable to SWF10?
What I can see the classes are almost the same except for conditional
compilation block:
<switch>
<when property="$as3">
<passthrough>
import flash.media.Camera;
import flash.media.Microphone;
import flash.net.SharedObject;
import flash.media.SoundCodec;
</passthrough>
</when>
</switch>
and I beleive these imports are necessary for the audio/video components
only
Can we just compile the lzx files using SWF10?
Or it is not our priority?
I better work with java code and will now finish 107 as my top priority
But then I guess the most required feature is mobile device support which
is impossible without dhtml in a long term.
What do you think?
--
WBR
Maxim aka solomax
Re: code changes required for SWF10/11
Posted by Raju Bitter <r....@googlemail.com>.
Just a hint, Maxim. There's a better syntax now for injecting the AS3
import statements into classes:
<class name="googlemaps">
<!-- AS3 import statements -->
<passthrough when="$as3">
import com.google.maps.Alpha;
import com.google.maps.Color;
import com.google.maps.LatLng;
....
</passthrough>
I think that's supported starting with OpenLaszlo 4.9. And the
advantage is, that it works LZO library files as well, while <switch>
doesn't.
- Raju
Re: code changes required for SWF10/11
Posted by Maxim Solodovnik <so...@gmail.com>.
Hello Sebastian,
sorry for annoyance :( but could you please answer below letter?
Also what are our priorities after 1st release?
I have no much time I can spend on OM so I would like to do something
necessary :)
On Thu, Jul 26, 2012 at 8:54 AM, Maxim Solodovnik <so...@gmail.com>wrote:
> Hello Sebastian,
>
> can you please please give me the brief hint what are the steps to convert
> lzx code to be compilable to SWF10?
> What I can see the classes are almost the same except for conditional
> compilation block:
>
> <switch>
> <when property="$as3">
> <passthrough>
> import flash.media.Camera;
> import flash.media.Microphone;
> import flash.net.SharedObject;
> import flash.media.SoundCodec;
> </passthrough>
> </when>
> </switch>
>
> and I beleive these imports are necessary for the audio/video components
> only
> Can we just compile the lzx files using SWF10?
>
> Or it is not our priority?
>
> I better work with java code and will now finish 107 as my top priority
> But then I guess the most required feature is mobile device support which
> is impossible without dhtml in a long term.
>
> What do you think?
>
> --
> WBR
> Maxim aka solomax
>
--
WBR
Maxim aka solomax