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Posted to log4j-cvs@jakarta.apache.org by ce...@apache.org on 2002/03/25 23:05:36 UTC

cvs commit: jakarta-log4j/src/java/org/apache/log4j/net SocketHubAppender.java

ceki        02/03/25 14:05:36

  Modified:    src/java/org/apache/log4j/jdbc JDBCAppender.java
  Added:       src/java/org/apache/log4j/net SocketHubAppender.java
  Log:
  Added SocketHubAppender as supplied by Mark Womack.
  Renamed the package of JDBCAppender
  
  Revision  Changes    Path
  1.2       +1 -1      jakarta-log4j/src/java/org/apache/log4j/jdbc/JDBCAppender.java
  
  Index: JDBCAppender.java
  ===================================================================
  RCS file: /home/cvs/jakarta-log4j/src/java/org/apache/log4j/jdbc/JDBCAppender.java,v
  retrieving revision 1.1
  retrieving revision 1.2
  diff -u -r1.1 -r1.2
  --- JDBCAppender.java	25 Mar 2002 21:57:57 -0000	1.1
  +++ JDBCAppender.java	25 Mar 2002 22:05:36 -0000	1.2
  @@ -1,4 +1,4 @@
  -package org.apache.log4j;
  +package org.apache.log4j.jdbc;
   
   import org.apache.log4j.*;
   import org.apache.log4j.spi.*;
  
  
  
  1.1                  jakarta-log4j/src/java/org/apache/log4j/net/SocketHubAppender.java
  
  Index: SocketHubAppender.java
  ===================================================================
  /*
   * Copyright (C) The Apache Software Foundation. All rights reserved.
   *
   * This software is published under the terms of the Apache Software License
   * version 1.1, a copy of which has been included  with this distribution in
   * the LICENSE file.
   */
  
  package org.apache.log4j.net;
  
  import java.util.Vector;
  import java.net.Socket;
  import java.net.ServerSocket;
  import java.net.SocketException;
  import java.io.ObjectOutputStream;
  import java.io.IOException;
  import java.io.InterruptedIOException;
  import java.net.InetAddress;
  
  import org.apache.log4j.helpers.LogLog;
  import org.apache.log4j.spi.LoggingEvent;
  import org.apache.log4j.AppenderSkeleton;
  
  /**
    Sends {@link LoggingEvent} objects to a set remote a log servers,
    usually a {@link SocketNode}.
      
    Acts just like {@link SocketAppender} except that instead of
    connecting to a given remote log server, SocketHubAppender
    accepts connections from the remote log servers as clients.  It
    can accept more than one connection, and when a log event is
    handled, the event is sent to the set of currently connected 
    remote log servers. Implemented this way it does not require any
    update to the configuration file to send data to another remote
    log server. The remote log server simple connects to the host and
    port the SocketHubAppender is running on.
    
    However, given the nature of accepting connections on-the-fly, it
    cannot be guaranteed that all events will be received while the
    tcp connection is in process.  But once connected, it should behave
    the same as {@link SocketAppender}.
  
    This implementation borrows heavily from the {@link SocketAppender}
    implementation as an example.
  
    <p>The SocketHubAppender has the following properties:
    
    <ul>
    
    <p><li>If sent to a {@link SocketNode}, remote logging is
    non-intrusive as far as the log event is concerned. In other
    words, the event will be logged with the same time stamp, {@link
    org.apache.log4j.NDC}, location info as if it were logged locally by
    the client.
    
    <p><li>SocketHubAppenders do not use a layout. They ship a
    serialized {@link LoggingEvent} object to the server side.
    
    <p><li>Remote logging uses the TCP protocol. Consequently, if
    the server is reachable, then log events will eventually arrive
    at the server.
    
    <p><li>If no remote servers are attached, the logging requests are
    simply dropped.
    
    <p><li>Logging events are automatically <em>buffered</em> by the
    native TCP implementation. This means that if the link to server
    is slow but still faster than the rate of (log) event production
    by the client, the client will not be affected by the slow
    network connection. However, if the network connection is slower
    then the rate of event production, then the client can only
    progress at the network rate. In particular, if the network link
    to the the server is down, the client will be blocked.
    
    <p>On the other hand, if the network link is up, but the server
    is down, the client will not be blocked when making log requests
    but the log events will be lost due to server unavailability.
      
    <p><li>If the JVM hosting the <code>SocketHubAppender</code> exits
    before the <code>SocketHubAppender</code> is closed either
    explicitly or subsequent to garbage collection, then there might
    be untransmitted data in the pipe which might be lost. This is a
    common problem on Windows based systems.
    
    <p>To avoid lost data, it is usually sufficient to {@link #close}
    the <code>SocketHubAppender</code> either explicitly or by calling
    the {@link Category#shutdown} method before exiting the
    application.  
    
    </ul>
       
    @author  Mark Womack
  */
  public class SocketHubAppender extends AppenderSkeleton {
  
    /**
       The default port number of the ServerSocket will be created on. */
    static final int DEFAULT_PORT = 4560;
    
    private int port = DEFAULT_PORT;
    private Vector oosList = new Vector();
    private ServerMonitor serverMonitor = null;
    private boolean locationInfo = false;
    
    public SocketHubAppender() { }
  
    /**
       Connects to remote server at <code>address</code> and <code>port</code>. */
    public
    SocketHubAppender(int _port) {
      port = _port;
      startServer();
    }
  
    /**
       Set up the socket server on the specified port.  */
    public
    void activateOptions() {
      startServer();
    }
  
    /**
       Close this appender. 
       <p>This will mark the appender as closed and
       call then {@link #cleanUp} method. */
    synchronized
    public
    void close() {
      if(closed)
        return;
  
  	LogLog.debug("closing SocketHubAppender " + getName());
      this.closed = true;
      cleanUp();
  	LogLog.debug("SocketHubAppender " + getName() + " closed");
    }
  
    /**
       Release the underlying ServerMonitor thread, and drop the connections
       to all connected remote servers. */
    public 
    void cleanUp() {
      // stop the monitor thread
  	LogLog.debug("stopping ServerSocket");
      serverMonitor.stopMonitor();
      serverMonitor = null;
      
      // close all of the connections
  	LogLog.debug("closing client connections");
      while (oosList.size() != 0) {
        ObjectOutputStream oos = (ObjectOutputStream)oosList.get(0);
        if(oos != null) {
          try {
          	oos.close();
          }
          catch(IOException e) {
          	LogLog.error("could not close oos.", e);
          }
          
          oosList.remove(0);     
        }
      }
    }
  
    /**
      Append an event to all of current connections. */
    public
    void append(LoggingEvent event) {
  	// if no event or no open connections, exit now
      if(event == null || oosList.size() == 0)
        return;
  
      // set up location info if requested
      if (locationInfo) {
      	event.getLocationInformation();	
      } 
  
  	// loop through the current set of open connections, appending the event to each
      for (int streamCount = 0; streamCount < oosList.size(); streamCount++) {    	
  
        ObjectOutputStream oos = null;
        try {
          oos = (ObjectOutputStream)oosList.get(streamCount);
        }
        catch (ArrayIndexOutOfBoundsException e) {
          // catch this, but just don't assign a value
          // this should not really occur as this method is
          // the only one that can remove oos's (besides cleanUp).
        }
        
        // list size changed unexpectedly? Just exit the append.
        if (oos == null)
          break;
          
        try {
        	oos.writeObject(event);
        	oos.flush();
      	// Failing to reset the object output stream every now and
      	// then creates a serious memory leak.
      	// right now we always reset. TODO - set up frequency counter per oos?
      	oos.reset();
        }
        catch(IOException e) {
        	// there was an io exception so just drop the connection
        	oosList.remove(streamCount);
        	LogLog.debug("dropped connection");
        	
        	// decrement to keep the counter in place (for loop always increments)
        	streamCount--;
        }
      }
    }
    
    /**
       The SocketHubAppender does not use a layout. Hence, this method returns
       <code>false</code>. */
    public
    boolean requiresLayout() {
      return false;
    }
    
    /**
       The <b>Port</b> option takes a positive integer representing
       the port where the server is waiting for connections. */
    public
    void setPort(int _port) {
      port = _port;
    }
    
    /**
       Returns value of the <b>Port</b> option. */
    public
    int getPort() {
      return port;
    }
    
    /**
       The <b>LocationInfo</b> option takes a boolean value. If true,
       the information sent to the remote host will include location
       information. By default no location information is sent to the server. */
    public
    void setLocationInfo(boolean _locationInfo) {
      locationInfo = _locationInfo;
    }
    
    /**
       Returns value of the <b>LocationInfo</b> option. */
    public
    boolean getLocationInfo() {
      return locationInfo;
    }
    
    /**
      Start the ServerMonitor thread. */
    private
    void startServer() {
      serverMonitor = new ServerMonitor(port, oosList);
    }
    
    /**
      This class is used internally to monitor a ServerSocket
      and register new connections in a vector passed in the
      constructor. */
    private
    class ServerMonitor implements Runnable {
      private int port;
      private Vector oosList;
      private boolean keepRunning;
      private Thread monitorThread;
      
      /**
        Create a thread and start the monitor. */
      public
      ServerMonitor(int _port, Vector _oosList) {
        port = _port;
        oosList = _oosList;
        keepRunning = true;
        monitorThread = new Thread(this);
        monitorThread.setDaemon(true);
        monitorThread.start();
      }
      
      /**
        Stops the monitor. This method will not return until
        the thread has finished executing. */
      public
      synchronized
      void stopMonitor() {
        if (keepRunning) {
      	LogLog.debug("server monitor thread shutting down");
          keepRunning = false;
          try {
            monitorThread.join();
          }
          catch (InterruptedException e) {
            // do nothing?
          }
          
          // release the thread
          monitorThread = null;
      	LogLog.debug("server monitor thread shut down");
        }
      }
      
      /**
        Method that runs, monitoring the ServerSocket and adding connections as
        they connect to the socket. */
      public
      void run() {
        ServerSocket serverSocket = null;
        try {
          serverSocket = new ServerSocket(port);
          serverSocket.setSoTimeout(1000);
        }
        catch (Exception e) {
          LogLog.error("exception setting timeout, shutting down server socket.", e);
          keepRunning = false;
          return;
        }
  
        try {
      	try {
          	serverSocket.setSoTimeout(1000);
      	}
      	catch (SocketException e) {
            LogLog.error("exception setting timeout, shutting down server socket.", e);
            return;
      	}
        
      	while (keepRunning) {
            Socket socket = null;
            try {
              socket = serverSocket.accept();
            }
            catch (InterruptedIOException e) {
              // timeout occurred, so just loop
            }
            catch (SocketException e) {
              LogLog.error("exception accepting socket, shutting down server socket.", e);
              keepRunning = false;
            }
            catch (IOException e) {
              LogLog.error("exception accepting socket.", e);
            }
  	        
            // if there was a socket accepted
            if (socket != null) {
              try {
                InetAddress remoteAddress = socket.getInetAddress();
                LogLog.debug("accepting connection from " + remoteAddress.getHostName() + " (" + remoteAddress.getHostAddress() + ")");
  	        	
                // create an ObjectOutputStream
                ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream());
  	            
                // add it to the oosList.  OK since Vector is synchronized.
                oosList.add(oos);
              }
              catch (IOException e) {
                LogLog.error("exception creating output stream on socket.", e);
              }
            }
          }
        }
        finally {
      	// close the socket
      	try {
      		serverSocket.close();
      	}
      	catch (IOException e) {
      		// do nothing with it?
      	}
        }
      }
    }
  }
  
  
  
  

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